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BasePresenceServiceConnector.cs
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27 
28 using System;
29 using System.Collections.Generic;
30 using System.Reflection;
31 using log4net;
32 using Mono.Addins;
33 using Nini.Config;
34 using OpenMetaverse;
35 using OpenSim.Region.Framework.Interfaces;
36 using OpenSim.Region.Framework.Scenes;
37 using OpenSim.Server.Base;
38 using OpenSim.Services.Interfaces;
40 
41 namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
42 {
44  {
45  private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
46 
47  protected bool m_Enabled;
48 
50 
55 
56  public Type ReplaceableInterface
57  {
58  get { return null; }
59  }
60 
61  public void AddRegion(Scene scene)
62  {
63  if (!m_Enabled)
64  return;
65 
66  // m_log.DebugFormat(
67  // "[LOCAL PRESENCE CONNECTOR]: Registering IPresenceService to scene {0}", scene.RegionInfo.RegionName);
68 
69  scene.RegisterModuleInterface<IPresenceService>(this);
70  m_PresenceDetector.AddRegion(scene);
71 
72  m_log.InfoFormat("[BASE PRESENCE SERVICE CONNECTOR]: Enabled for region {0}", scene.Name);
73  }
74 
75  public void RemoveRegion(Scene scene)
76  {
77  if (!m_Enabled)
78  return;
79 
80  m_PresenceDetector.RemoveRegion(scene);
81  }
82 
83  public void RegionLoaded(Scene scene)
84  {
85  if (!m_Enabled)
86  return;
87 
88  }
89 
90  public void PostInitialise()
91  {
92  }
93 
94  public void Close()
95  {
96  }
97 
98  #region IPresenceService
99 
100  public bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID)
101  {
102  m_log.Warn("[BASE PRESENCE SERVICE CONNECTOR]: LoginAgent connector not implemented at the simulators");
103  return false;
104  }
105 
106  public bool LogoutAgent(UUID sessionID)
107  {
108  return m_PresenceService.LogoutAgent(sessionID);
109  }
110 
111  public bool LogoutRegionAgents(UUID regionID)
112  {
113  return m_PresenceService.LogoutRegionAgents(regionID);
114  }
115 
116  public bool ReportAgent(UUID sessionID, UUID regionID)
117  {
118  return m_PresenceService.ReportAgent(sessionID, regionID);
119  }
120 
121  public PresenceInfo GetAgent(UUID sessionID)
122  {
123  return m_PresenceService.GetAgent(sessionID);
124  }
125 
126  public PresenceInfo[] GetAgents(string[] userIDs)
127  {
128  // Don't bother potentially making a useless network call if we not going to ask for any users anyway.
129  if (userIDs.Length == 0)
130  return new PresenceInfo[0];
131 
132  return m_PresenceService.GetAgents(userIDs);
133  }
134 
135  #endregion
136  }
137 }
OpenSim.Services.Interfaces.PresenceInfo PresenceInfo
bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID)
Store session information.
PresenceInfo[] GetAgents(string[] userIDs)
Get session information for a collection of users.
PresenceInfo GetAgent(UUID sessionID)
Get session information for a given session ID.
bool ReportAgent(UUID sessionID, UUID regionID)
Update data for an existing session.
Interactive OpenSim region server
Definition: OpenSim.cs:55
IPresenceService m_PresenceService
Underlying presence service. Do not use directly.
bool LogoutRegionAgents(UUID regionID)
Remove session information for all agents in the given region.