Definition at line 36 of file RegionSettings.cs.
Vector3 OpenSim.Framework.SpawnPoint.GetLocation |
( |
Vector3 |
pos, |
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Quaternion |
rot |
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) |
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inline |
static SpawnPoint OpenSim.Framework.SpawnPoint.Parse |
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string |
str | ) |
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inlinestatic |
void OpenSim.Framework.SpawnPoint.SetLocation |
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Vector3 |
pos, |
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Quaternion |
rot, |
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Vector3 |
point |
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) |
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inline |
override string OpenSim.Framework.SpawnPoint.ToString |
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| ) |
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inline |
float OpenSim.Framework.SpawnPoint.Distance |
float OpenSim.Framework.SpawnPoint.Pitch |
float OpenSim.Framework.SpawnPoint.Yaw |
The documentation for this struct was generated from the following file: