Definition at line 32 of file IObjectModule.cs.
void OpenSim.Region.OptionalModules.Scripting.ObjectModules.IObjectModule.Add |
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EntityBase |
entity, |
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Scene |
scene |
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) |
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void OpenSim.Region.OptionalModules.Scripting.ObjectModules.IObjectModule.Start |
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void OpenSim.Region.OptionalModules.Scripting.ObjectModules.IObjectModule.Stop |
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void OpenSim.Region.OptionalModules.Scripting.ObjectModules.IObjectModule.Tick |
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string OpenSim.Region.OptionalModules.Scripting.ObjectModules.IObjectModule.ClassName |
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get |
bool OpenSim.Region.OptionalModules.Scripting.ObjectModules.IObjectModule.IsShared |
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get |
The documentation for this interface was generated from the following file: