Definition at line 235 of file IObject.cs.
double OpenSim.Region.OptionalModules.Scripting.Minimodule.IObjectMaterial.Bloom |
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bool OpenSim.Region.OptionalModules.Scripting.Minimodule.IObjectMaterial.Bright |
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bool OpenSim.Region.OptionalModules.Scripting.Minimodule.IObjectMaterial.BumpMap |
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Color OpenSim.Region.OptionalModules.Scripting.Minimodule.IObjectMaterial.Color |
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TextureMapping OpenSim.Region.OptionalModules.Scripting.Minimodule.IObjectMaterial.Mapping |
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bool OpenSim.Region.OptionalModules.Scripting.Minimodule.IObjectMaterial.Shiny |
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UUID OpenSim.Region.OptionalModules.Scripting.Minimodule.IObjectMaterial.Texture |
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The documentation for this interface was generated from the following file:
- Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs