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SceneObjectGroup | AddTree (UUID uuid, UUID groupID, Vector3 scale, Quaternion rotation, Vector3 position, Tree treeType, bool newTree) |
| Add a new tree to the scene. Used by other modules. More...
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SceneObjectGroup | CreateEntity (UUID ownerID, UUID groupID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape) |
| Create an entity More...
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Definition at line 33 of file IVegetationModule.cs.
SceneObjectGroup OpenSim.Region.Framework.Interfaces.IVegetationModule.AddTree |
( |
UUID |
uuid, |
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UUID |
groupID, |
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Vector3 |
scale, |
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Quaternion |
rotation, |
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Vector3 |
position, |
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Tree |
treeType, |
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bool |
newTree |
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) |
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The documentation for this interface was generated from the following file: