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OpenSim.Region.Framework.Interfaces.IVegetationModule Interface Reference
Inheritance diagram for OpenSim.Region.Framework.Interfaces.IVegetationModule:
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Public Member Functions

SceneObjectGroup AddTree (UUID uuid, UUID groupID, Vector3 scale, Quaternion rotation, Vector3 position, Tree treeType, bool newTree)
 Add a new tree to the scene. Used by other modules. More...
 
- Public Member Functions inherited from OpenSim.Region.Framework.Interfaces.IEntityCreator
SceneObjectGroup CreateEntity (UUID ownerID, UUID groupID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape)
 Create an entity More...
 

Additional Inherited Members

- Properties inherited from OpenSim.Region.Framework.Interfaces.IEntityCreator
PCode[] CreationCapabilities [get]
 The entities that this class is capable of creating. These match the PCode format. More...
 

Detailed Description

Definition at line 33 of file IVegetationModule.cs.

Member Function Documentation

SceneObjectGroup OpenSim.Region.Framework.Interfaces.IVegetationModule.AddTree ( UUID  uuid,
UUID  groupID,
Vector3  scale,
Quaternion  rotation,
Vector3  position,
Tree  treeType,
bool  newTree 
)

Add a new tree to the scene. Used by other modules.

Parameters
uuid
groupID
scale
rotation
position
treeType
newTree
Returns

Implemented in OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule, and OpenSim.Region.CoreModules.World.Vegetation.VegetationModule.


The documentation for this interface was generated from the following file: