OpenSim
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An interface for connecting to the friends datastore More...
Public Member Functions | |
bool | Store (FriendsData data) |
bool | Delete (UUID ownerID, string friend) |
bool | Delete (string ownerID, string friend) |
FriendsData[] | GetFriends (UUID principalID) |
FriendsData[] | GetFriends (string principalID) |
An interface for connecting to the friends datastore
Definition at line 45 of file IFriendsData.cs.
bool OpenSim.Data.IFriendsData.Delete | ( | UUID | ownerID, |
string | friend | ||
) |
bool OpenSim.Data.IFriendsData.Delete | ( | string | ownerID, |
string | friend | ||
) |
FriendsData [] OpenSim.Data.IFriendsData.GetFriends | ( | UUID | principalID | ) |
FriendsData [] OpenSim.Data.IFriendsData.GetFriends | ( | string | principalID | ) |
bool OpenSim.Data.IFriendsData.Store | ( | FriendsData | data | ) |
Implemented in OpenSim.Data.Null.NullFriendsData.