Definition at line 40 of file NullFriendsData.cs.
OpenSim.Data.Null.NullFriendsData.NullFriendsData |
( |
string |
connectionString, |
|
|
string |
realm |
|
) |
| |
|
inline |
static void OpenSim.Data.Null.NullFriendsData.Clear |
( |
| ) |
|
|
inlinestatic |
Clear all friends data
This is required by unit tests to clear the static data between test runs.
Definition at line 56 of file NullFriendsData.cs.
bool OpenSim.Data.Null.NullFriendsData.Delete |
( |
UUID |
principalID, |
|
|
string |
friend |
|
) |
| |
|
inline |
bool OpenSim.Data.Null.NullFriendsData.Delete |
( |
string |
userID, |
|
|
string |
friendID |
|
) |
| |
|
inline |
FriendsData [] OpenSim.Data.Null.NullFriendsData.GetFriends |
( |
UUID |
principalID | ) |
|
|
inline |
FriendsData [] OpenSim.Data.Null.NullFriendsData.GetFriends |
( |
string |
userID | ) |
|
|
inline |
Tries to implement the Get [] semantics, but it cuts corners. Specifically, it gets all friendships even if they weren't accepted yet.
- Parameters
-
- Returns
Implements OpenSim.Data.IFriendsData.
Definition at line 74 of file NullFriendsData.cs.
bool OpenSim.Data.Null.NullFriendsData.Store |
( |
FriendsData |
data | ) |
|
|
inline |
The documentation for this class was generated from the following file: