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int3.cs
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1 /* The MIT License
2  *
3  * Copyright (c) 2010 Intel Corporation.
4  * All rights reserved.
5  *
6  * Based on the convexdecomposition library from
7  * <http://codesuppository.googlecode.com> by John W. Ratcliff and Stan Melax.
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining a copy
10  * of this software and associated documentation files (the "Software"), to deal
11  * in the Software without restriction, including without limitation the rights
12  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13  * copies of the Software, and to permit persons to whom the Software is
14  * furnished to do so, subject to the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be included in
17  * all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25  * THE SOFTWARE.
26  */
27 
28 using System;
29 
30 namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
31 {
32  public class int3
33  {
34  public int x;
35  public int y;
36  public int z;
37 
38  public int3()
39  {
40  }
41 
42  public int3(int _x, int _y, int _z)
43  {
44  x = _x;
45  y = _y;
46  z = _z;
47  }
48 
49  public int this[int i]
50  {
51  get
52  {
53  switch (i)
54  {
55  case 0: return x;
56  case 1: return y;
57  case 2: return z;
58  }
59  throw new ArgumentOutOfRangeException();
60  }
61  set
62  {
63  switch (i)
64  {
65  case 0: x = value; return;
66  case 1: y = value; return;
67  case 2: z = value; return;
68  }
69  throw new ArgumentOutOfRangeException();
70  }
71  }
72 
73  public override int GetHashCode()
74  {
75  return x.GetHashCode() ^ y.GetHashCode() ^ z.GetHashCode();
76  }
77 
78  public override bool Equals(object obj)
79  {
80  int3 i = obj as int3;
81  if (i == null)
82  return false;
83 
84  return this == i;
85  }
86 
87  public static bool operator ==(int3 a, int3 b)
88  {
89  // If both are null, or both are same instance, return true.
90  if (System.Object.ReferenceEquals(a, b))
91  return true;
92  // If one is null, but not both, return false.
93  if (((object)a == null) || ((object)b == null))
94  return false;
95 
96  for (int i = 0; i < 3; i++)
97  {
98  if (a[i] != b[i])
99  return false;
100  }
101  return true;
102  }
103 
104  public static bool operator !=(int3 a, int3 b)
105  {
106  return !(a == b);
107  }
108 
109  public static int3 roll3(int3 a)
110  {
111  int tmp = a[0];
112  a[0] = a[1];
113  a[1] = a[2];
114  a[2] = tmp;
115  return a;
116  }
117 
118  public static bool isa(int3 a, int3 b)
119  {
120  return (a == b || roll3(a) == b || a == roll3(b));
121  }
122 
123  public static bool b2b(int3 a, int3 b)
124  {
125  return isa(a, new int3(b[2], b[1], b[0]));
126  }
127  }
128 }