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Region
PhysicsModules
ConvexDecompositionDotNet
float2.cs
Go to the documentation of this file.
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/* The MIT License
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*
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* Copyright (c) 2010 Intel Corporation.
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* All rights reserved.
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*
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* Based on the convexdecomposition library from
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* <http://codesuppository.googlecode.com> by John W. Ratcliff and Stan Melax.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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using
System;
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namespace
OpenSim.
Region
.PhysicsModules.ConvexDecompositionDotNet
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{
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public
class
float2
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{
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public
float
x
;
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public
float
y
;
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public
float2
()
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{
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}
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public
float2
(
float
_x,
float
_y)
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{
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x = _x;
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y = _y;
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}
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public
float
this
[
int
i]
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{
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get
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{
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switch
(i)
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{
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case
0:
return
x;
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case
1:
return
y;
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}
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throw
new
ArgumentOutOfRangeException();
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}
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}
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public
static
float2
operator -(
float2
a,
float2
b)
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{
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return
new
float2
(a.
x
- b.
x
, a.
y
- b.
y
);
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}
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public
static
float2
operator +(
float2
a,
float2
b)
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{
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return
new
float2
(a.
x
+ b.
x
, a.
y
+ b.
y
);
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}
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}
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}
OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.float2.float2
float2(float _x, float _y)
Definition:
float2.cs:41
OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.float2
Definition:
float2.cs:32
OpenSim.Framework.Region
OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.float2.y
float y
Definition:
float2.cs:35
OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.float2.x
float x
Definition:
float2.cs:34
OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.float2.float2
float2()
Definition:
float2.cs:37
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