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static AssetBase | CreateNotecardAsset () |
| Create a notecard asset with a random uuids and dummy text. More...
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static AssetBase | CreateNotecardAsset (UUID assetId) |
| Create a notecard asset with dummy text and a random owner. More...
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static AssetBase | CreateNotecardAsset (UUID assetId, string text) |
| Create a notecard asset with a random owner. More...
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static AssetBase | CreateAsset (int assetUuidTail, SceneObjectGroup sog) |
| Create an asset from the given object. More...
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static AssetBase | CreateAsset (UUID assetUuid, SceneObjectGroup sog) |
| Create an asset from the given object. More...
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static AssetBase | CreateAsset (int assetUuidTail, CoalescedSceneObjects coa) |
| Create an asset from the given scene object. More...
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static AssetBase | CreateAsset (UUID assetUuid, CoalescedSceneObjects coa) |
| Create an asset from the given scene object. More...
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static AssetBase | CreateAsset (UUID assetUuid, AssetType assetType, string text, UUID creatorID) |
| Create an asset from the given data. More...
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static AssetBase | CreateAsset (UUID assetUuid, AssetType assetType, byte[] data, UUID creatorID) |
| Create an asset from the given data. More...
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static string | ReadAssetAsString (IAssetService assetService, UUID uuid) |
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Definition at line 38 of file AssetHelpers.cs.
Create an asset from the given object.
- Parameters
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assetUuidTail | The hexadecimal last part of the UUID for the asset created. A UUID of the form "00000000-0000-0000-0000-{0:XD12}" will be used. |
sog | |
- Returns
Definition at line 91 of file AssetHelpers.cs.
Create an asset from the given object.
- Parameters
-
- Returns
Definition at line 102 of file AssetHelpers.cs.
Create an asset from the given scene object.
- Parameters
-
assetUuidTail | The hexadecimal last part of the UUID for the asset created. A UUID of the form "00000000-0000-0000-0000-{0:XD12}" will be used. |
coa | |
- Returns
Definition at line 120 of file AssetHelpers.cs.
Create an asset from the given scene object.
- Parameters
-
- Returns
Definition at line 131 of file AssetHelpers.cs.
static AssetBase OpenSim.Tests.Common.AssetHelpers.CreateAsset |
( |
UUID |
assetUuid, |
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AssetType |
assetType, |
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string |
text, |
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UUID |
creatorID |
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) |
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inlinestatic |
static AssetBase OpenSim.Tests.Common.AssetHelpers.CreateAsset |
( |
UUID |
assetUuid, |
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AssetType |
assetType, |
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byte[] |
data, |
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UUID |
creatorID |
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) |
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inlinestatic |
static AssetBase OpenSim.Tests.Common.AssetHelpers.CreateNotecardAsset |
( |
| ) |
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inlinestatic |
Create a notecard asset with a random uuids and dummy text.
- Returns
Definition at line 44 of file AssetHelpers.cs.
static AssetBase OpenSim.Tests.Common.AssetHelpers.CreateNotecardAsset |
( |
UUID |
assetId | ) |
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inlinestatic |
Create a notecard asset with dummy text and a random owner.
- Parameters
-
Definition at line 54 of file AssetHelpers.cs.
static AssetBase OpenSim.Tests.Common.AssetHelpers.CreateNotecardAsset |
( |
UUID |
assetId, |
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|
string |
text |
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) |
| |
|
inlinestatic |
Create a notecard asset with a random owner.
- Parameters
-
assetId | /param> - Parameters
-
- Returns
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Definition at line 65 of file AssetHelpers.cs.
static string OpenSim.Tests.Common.AssetHelpers.ReadAssetAsString |
( |
IAssetService |
assetService, |
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UUID |
uuid |
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) |
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inlinestatic |
The documentation for this class was generated from the following file: