Definition at line 34 of file HullTriangle.cs.
OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.HullTriangle.HullTriangle |
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List< HullTriangle > |
tris |
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void OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.HullTriangle.Dispose |
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int OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.HullTriangle.neib |
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void OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.HullTriangle.setneib |
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value |
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int OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.HullTriangle.id |
int3 OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.HullTriangle.n = new int3() |
float OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.HullTriangle.rise |
int OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.HullTriangle.vmax |
The documentation for this class was generated from the following file: