actor_name_map | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
AddAvatar(string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
OpenSim::Region::PhysicsModules::SharedBase::PhysicsScene.AddAvatar(uint localID, string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
OpenSim::Region::PhysicsModules::SharedBase::PhysicsScene.AddAvatar(uint localID, string avName, Vector3 position, Vector3 size, bool isFlying) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
OpenSim::Region::PhysicsModules::SharedBase::PhysicsScene.AddAvatar(uint localID, string avName, Vector3 position, Vector3 size, float feetOffset, bool isFlying) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
AddPhysicsActorTaint(PhysicsActor actor) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, Vector3 size, Quaternion rotation, bool isPhysical, uint localid) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
OpenSim::Region::PhysicsModules::SharedBase::PhysicsScene.AddPrimShape(string primName, PhysicsActor parent, PrimitiveBaseShape pbs, Vector3 position, uint localid, byte[] sdata) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
OpenSim::Region::PhysicsModules::SharedBase::PhysicsScene.AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, Vector3 size, Quaternion rotation, bool isPhysical, bool isPhantom, uint localid) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
OpenSim::Region::PhysicsModules::SharedBase::PhysicsScene.AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, Vector3 size, Quaternion rotation, bool isPhysical, bool isPhantom, byte shapetype, uint localid) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
AvatarTerminalVelocity | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
bodyFramesAutoDisable | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
bodyPIDD | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
bodyPIDG | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
BoxProbe(Vector3 position, Vector3 size, Quaternion orientation, int Count, RayFilterFlags flags) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
CollectStats | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
Combine(PhysicsScene pScene, Vector3 offset, Vector3 extents) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
CombineTerrain(float[] heightMap, Vector3 pOffset) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
DeleteTerrain() | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
Dispose() | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
DoJointDeactivated(PhysicsJoint joint) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlineprotectedvirtual |
DoJointErrorMessage(PhysicsJoint joint, string message) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlineprotectedvirtual |
DoJointMoved(PhysicsJoint joint) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlineprotectedvirtual |
DumpJointInfo() | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
EngineType | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | |
Extension(string pFunct, params object[] pParams) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
forceSimplePrimMeshing | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
geom_name_map | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
geomContactPointsStartthrottle | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
geomDefaultDensity | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
geomUpdatesPerThrottledUpdate | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
GetJointAnchor(PhysicsJoint joint) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
GetJointAxis(PhysicsJoint joint) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
GetResults() | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
GetStats() | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
GetTopColliders() | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
gravityx | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
gravityy | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
gravityz | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
hpr | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
OpenSim::Region::PhysicsModules::SharedBase::PhysicsScene.Initialise(RequestAssetDelegate m, float[] terrain, float waterHeight) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlineprotected |
IsAvCapsuleTilted | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
IsThreaded | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
m_frameWorkScene | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
m_suportCombine | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
maximumMassObject | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
mesher | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
meshSculptedPrim | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
meshSculptLOD | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
MeshSculptphysicalLOD | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
Null | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | static |
ODEActivePrimsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODEAvatarContactsStatsName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODEAvatarForcesFrameMsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODEAvatarTaintMsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODEAvatarUpdateFrameMsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODECollisionNotificationFrameMsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODENativeGeomCollisionFrameMsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODENativeSpaceCollisionFrameMsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODENativeStepFrameMsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODEOtherCollisionFrameMsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODEPrimContactsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODEPrimForcesFrameMsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODEPrimTaintMsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODEPrimUpdateFrameMsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODERaycastingFrameMsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
OdeScene(Scene pscene, IConfigSource psourceconfig, string pname) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inline |
ODETotalAvatarsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODETotalFrameMsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
ODETotalPrimsStatName | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
OnJointDeactivated | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | |
OnJointErrorMessage | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | |
OnJointMoved | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | |
OnPhysicsCrash | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | |
physics_logging | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
physics_logging_append_existing_logfile | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
physics_logging_interval | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
PhysicsSceneName | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | |
PlaneProbe(PhysicsActor actor, Vector4 plane, int Count, RayFilterFlags flags) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
ProcessPreSimulation() | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
RaycastActor(PhysicsActor actor, Vector3 position, Vector3 direction, float length, int Count, RayFilterFlags flags) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
RaycastWorld(Vector3 position, Vector3 direction, float length, RaycastCallback retMethod) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
RaycastWorld(Vector3 position, Vector3 direction, float length, int Count, RayCallback retMethod) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
RaycastWorld(Vector3 position, Vector3 direction, float length, int Count) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
OpenSim::Region::PhysicsModules::SharedBase::PhysicsScene.RaycastWorld(Vector3 position, Vector3 direction, float length, int Count, RayFilterFlags filter) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
RegionLoaded() | OpenSim.Region.PhysicsModule.ODE.OdeScene | inline |
RemoveAllJointsConnectedToActorThreadLocked(PhysicsActor actor) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
RemoveAvatar(PhysicsActor actor) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
RemovePrim(PhysicsActor prim) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
RequestAssetMethod | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | |
RequestJointCreation(string objectNameInScene, PhysicsJointType jointType, Vector3 position, Quaternion rotation, string parms, List< string > bodyNames, string trackedBodyName, Quaternion localRotation) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
RequestJointDeletion(string ObjectNameInScene) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
SetTerrain(float[] heightMap) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
SetWaterLevel(float baseheight) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
Simulate(float timeStep) | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
SitAvatar(PhysicsActor actor, Vector3 AbsolutePosition, Vector3 CameraPosition, Vector3 offset, Vector3 AvatarSize, SitAvatarCallback PhysicsSitResponse) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
space | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
SphereProbe(Vector3 position, float radius, int Count, RayFilterFlags flags) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
staticPrimspace | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
SupportsCombining() | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
SupportsNINJAJoints | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
SupportsRayCast() | OpenSim.Region.PhysicsModule.ODE.OdeScene | inlinevirtual |
SupportsRaycastWorldFiltered() | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
TimeDilation | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
triArrayCallback | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
triCallback | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
TriggerPhysicsBasedRestart() | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
UnCombine(PhysicsScene pScene) | OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene | inlinevirtual |
world | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
WorldExtents | OpenSim.Region.PhysicsModule.ODE.OdeScene | |
xyz | OpenSim.Region.PhysicsModule.ODE.OdeScene | |