OpenSim
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This is the complete list of members for OpenSim.Region.PhysicsModule.BulletS.SimMotionState, including all inherited members.
GetWorldTransform(out IndexedMatrix worldTrans) | OpenSim.Region.PhysicsModule.BulletS.SimMotionState | inline |
Rigidbody | OpenSim.Region.PhysicsModule.BulletS.SimMotionState | |
SetRigidBody(RigidBody body) | OpenSim.Region.PhysicsModule.BulletS.SimMotionState | inline |
SetWorldTransform(IndexedMatrix worldTrans) | OpenSim.Region.PhysicsModule.BulletS.SimMotionState | inline |
SetWorldTransform(ref IndexedMatrix worldTrans) | OpenSim.Region.PhysicsModule.BulletS.SimMotionState | inline |
SetWorldTransform(ref IndexedMatrix worldTrans, bool force) | OpenSim.Region.PhysicsModule.BulletS.SimMotionState | inline |
SimMotionState(BSAPIXNA pWorld, uint id, IndexedMatrix starTransform, object frameUpdates) | OpenSim.Region.PhysicsModule.BulletS.SimMotionState | inline |
ZeroVect | OpenSim.Region.PhysicsModule.BulletS.SimMotionState |