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| Copse () |
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| Copse (string fileName, Boolean planted) |
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| Copse (string copsedef) |
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| Copse (string name, int quantity, float high, float low, double range, Vector3 point, Tree type, Vector3 scale, Vector3 max_scale, Vector3 rate, List< UUID > trees) |
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override string | ToString () |
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Definition at line 58 of file TreePopulatorModule.cs.
OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.Copse |
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inline |
OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.Copse |
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string |
fileName, |
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Boolean |
planted |
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) |
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inline |
OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.Copse |
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string |
copsedef | ) |
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inline |
OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.Copse |
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string |
name, |
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int |
quantity, |
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float |
high, |
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float |
low, |
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double |
range, |
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Vector3 |
point, |
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Tree |
type, |
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Vector3 |
scale, |
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Vector3 |
max_scale, |
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Vector3 |
rate, |
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List< UUID > |
trees |
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) |
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inline |
override string OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.ToString |
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inline |
Boolean OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.m_frozen |
Vector3 OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.m_initial_scale |
Vector3 OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.m_maximum_scale |
string OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.m_name |
Boolean OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.m_planted |
double OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.m_range |
Vector3 OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.m_rate |
Vector3 OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.m_seed_point |
int OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.m_tree_quantity |
Tree OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.m_tree_type |
float OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.m_treeline_high |
float OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.m_treeline_low |
List<UUID> OpenSim.Region.OptionalModules.World.TreePopulator.TreePopulatorModule.Copse.m_trees |
The documentation for this class was generated from the following file: