Scene presence tests
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Scene presence tests
Definition at line 55 of file ScenePresenceAgentTests.cs.
void OpenSim.Region.Framework.Scenes.Tests.ScenePresenceAgentTests.TestChildAgentEstablishedInNeighbour |
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Test that if a root agent logs into a region, a child agent is also established in the neighbouring region
Please note that unlike the other tests here, this doesn't rely on anything set up in the instance fields. INCOMPLETE
Definition at line 261 of file ScenePresenceAgentTests.cs.
void OpenSim.Region.Framework.Scenes.Tests.ScenePresenceAgentTests.TestCloseClient |
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void OpenSim.Region.Framework.Scenes.Tests.ScenePresenceAgentTests.TestCreateChildScenePresence |
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void OpenSim.Region.Framework.Scenes.Tests.ScenePresenceAgentTests.TestCreateDuplicateRootScenePresence |
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void OpenSim.Region.Framework.Scenes.Tests.ScenePresenceAgentTests.TestCreateRootScenePresence |
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void OpenSim.Region.Framework.Scenes.Tests.ScenePresenceAgentTests.TestDupeCompleteMovementCalls |
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Test that duplicate complete movement calls are ignored.
If duplicate calls are not ignored then there is a risk of race conditions or other unexpected effects.
Definition at line 120 of file ScenePresenceAgentTests.cs.
The documentation for this class was generated from the following file: