Serialize and deserialize coalesced scene objects.
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Serialize and deserialize coalesced scene objects.
Definition at line 45 of file CoalescedSceneObjectsSerializer.cs.
static string OpenSim.Region.Framework.Scenes.Serialization.CoalescedSceneObjectsSerializer.ToXml |
( |
CoalescedSceneObjects |
coa | ) |
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|
inlinestatic |
Serialize coalesced objects to Xml
- Parameters
-
coa | |
doScriptStates | If true then serialize script states. This will halt any running scripts |
- Returns
Definition at line 57 of file CoalescedSceneObjectsSerializer.cs.
static string OpenSim.Region.Framework.Scenes.Serialization.CoalescedSceneObjectsSerializer.ToXml |
( |
CoalescedSceneObjects |
coa, |
|
|
bool |
doScriptStates |
|
) |
| |
|
inlinestatic |
Serialize coalesced objects to Xml
- Parameters
-
coa | |
doScriptStates | If true then serialize script states. This will halt any running scripts |
- Returns
Definition at line 70 of file CoalescedSceneObjectsSerializer.cs.
static bool OpenSim.Region.Framework.Scenes.Serialization.CoalescedSceneObjectsSerializer.TryFromXml |
( |
string |
xml, |
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|
out CoalescedSceneObjects |
coa |
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) |
| |
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inlinestatic |
The documentation for this class was generated from the following file: