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OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimator Member List

This is the complete list of members for OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimator, including all inherited members.

AddAnimation(UUID animID, UUID objectID)OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
AddAnimation(string name, UUID objectID)OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
AnimationsOpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimator
avnChangeAnim(UUID animID, bool addRemove, bool sendPack)OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
currentControlStateOpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimator
CurrentMovementAnimationOpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimator
FallingOpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimator
ForceUpdateMovementAnimations()OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
GenerateRandomAnimation()OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
GetAnimationArray()OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
GetAnimName(UUID animId)OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
GetArrays(out UUID[] animIDs, out int[] sequenceNums, out UUID[] objectIDs)OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
m_animationsOpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorprotected
m_jumpingOpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimator
m_scenePresenceOpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorprotected
motionControlStates enum nameOpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimator
RemoveAnimation(UUID animID, bool allowNoDefault)OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
RemoveAnimation(string name)OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
ResetAnimations()OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
ScenePresenceAnimator(ScenePresence sp)OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
SendAnimPack(UUID[] animations, int[] seqs, UUID[] objectIDs)OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
SendAnimPack()OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
SendAnimPackToClient(IClientAPI client)OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
SetMovementAnimations(string motionState)OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
TrySetMovementAnimation(string anim)OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline
UpdateMovementAnimations()OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimatorinline