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ITerrainChannel | LoadFile (string filename) |
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ITerrainChannel | LoadFile (string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight) |
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ITerrainChannel | LoadStream (Stream s) |
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void | SaveFile (string filename, ITerrainChannel map) |
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void | SaveStream (Stream s, ITerrainChannel map) |
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virtual void | SaveFile (ITerrainChannel m_channel, string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int regionSizeX, int regionSizeY) |
| Save a number of map tiles to a single big image file. More...
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override string | ToString () |
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bool | SupportsTileSave () |
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Definition at line 37 of file RAW32.cs.
ITerrainChannel OpenSim.Region.CoreModules.World.Terrain.FileLoaders.RAW32.LoadFile |
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string |
filename | ) |
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inline |
ITerrainChannel OpenSim.Region.CoreModules.World.Terrain.FileLoaders.RAW32.LoadFile |
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string |
filename, |
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int |
offsetX, |
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int |
offsetY, |
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int |
fileWidth, |
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int |
fileHeight, |
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int |
sectionWidth, |
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int |
sectionHeight |
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) |
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inline |
ITerrainChannel OpenSim.Region.CoreModules.World.Terrain.FileLoaders.RAW32.LoadStream |
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Stream |
s | ) |
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inline |
void OpenSim.Region.CoreModules.World.Terrain.FileLoaders.RAW32.SaveFile |
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string |
filename, |
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ITerrainChannel |
map |
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) |
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inline |
virtual void OpenSim.Region.CoreModules.World.Terrain.FileLoaders.RAW32.SaveFile |
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ITerrainChannel |
map, |
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string |
filename, |
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int |
offsetX, |
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int |
offsetY, |
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int |
fileWidth, |
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int |
fileHeight, |
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int |
regionSizeX, |
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int |
regionSizeY |
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) |
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inlinevirtual |
Save a number of map tiles to a single big image file.
If the image file already exists then the tiles saved will replace those already in the file - other tiles will be untouched.
- Parameters
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filename | The terrain file to save |
offsetX | The map x co-ordinate at which to begin the save. |
offsetY | The may y co-ordinate at which to begin the save. |
fileWidth | The number of tiles to save along the X axis. |
fileHeight | The number of tiles to save along the Y axis. |
regionSizeX | The width of a map tile. |
regionSizeY | The height of a map tile. |
Implements OpenSim.Region.CoreModules.World.Terrain.ITerrainLoader.
Definition at line 174 of file RAW32.cs.
void OpenSim.Region.CoreModules.World.Terrain.FileLoaders.RAW32.SaveStream |
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Stream |
s, |
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ITerrainChannel |
map |
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) |
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inline |
bool OpenSim.Region.CoreModules.World.Terrain.FileLoaders.RAW32.SupportsTileSave |
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inline |
override string OpenSim.Region.CoreModules.World.Terrain.FileLoaders.RAW32.ToString |
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inline |
string OpenSim.Region.CoreModules.World.Terrain.FileLoaders.RAW32.FileExtension |
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get |
The documentation for this class was generated from the following file:
- Region/CoreModules/World/Terrain/FileLoaders/RAW32.cs