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OpenSim.Region.CoreModules.World.Archiver.DearchiveScenesInfo.RegionInfo Class Reference

One region in the archive. More...

Public Member Functions

 RegionInfo ()
 

Properties

string Directory [get, set]
 The subdirectory in which the region is stored. More...
 
Point Location [get, set]
 The region's coordinates (relative to the South-West corner of the block). More...
 
string OriginalID [get, set]
 The UUID of the original scene from which this archived region was saved. More...
 
Scene Scene [get, set]
 The scene in the current simulator into which this region is loaded. If null then the region doesn't have a corresponding scene, and it won't be loaded. More...
 
Vector3 RegionSize [get, set]
 The size of the region being loaded. More...
 

Detailed Description

One region in the archive.

Definition at line 51 of file DearchiveScenesGroup.cs.

Constructor & Destructor Documentation

OpenSim.Region.CoreModules.World.Archiver.DearchiveScenesInfo.RegionInfo.RegionInfo ( )
inline

Definition at line 79 of file DearchiveScenesGroup.cs.

Property Documentation

string OpenSim.Region.CoreModules.World.Archiver.DearchiveScenesInfo.RegionInfo.Directory
getset

The subdirectory in which the region is stored.

Definition at line 56 of file DearchiveScenesGroup.cs.

Point OpenSim.Region.CoreModules.World.Archiver.DearchiveScenesInfo.RegionInfo.Location
getset

The region's coordinates (relative to the South-West corner of the block).

Definition at line 61 of file DearchiveScenesGroup.cs.

string OpenSim.Region.CoreModules.World.Archiver.DearchiveScenesInfo.RegionInfo.OriginalID
getset

The UUID of the original scene from which this archived region was saved.

Definition at line 66 of file DearchiveScenesGroup.cs.

Vector3 OpenSim.Region.CoreModules.World.Archiver.DearchiveScenesInfo.RegionInfo.RegionSize
getset

The size of the region being loaded.

Definition at line 77 of file DearchiveScenesGroup.cs.

Scene OpenSim.Region.CoreModules.World.Archiver.DearchiveScenesInfo.RegionInfo.Scene
getset

The scene in the current simulator into which this region is loaded. If null then the region doesn't have a corresponding scene, and it won't be loaded.

Definition at line 72 of file DearchiveScenesGroup.cs.


The documentation for this class was generated from the following file: