Handles an individual archive read request
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| ArchiveReadRequest (Scene scene, string loadPath, Guid requestId, Dictionary< string, object > options) |
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| ArchiveReadRequest (Scene scene, Stream loadStream, Guid requestId, Dictionary< string, object > options) |
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void | DearchiveRegion () |
| Dearchive the region embodied in this request. More...
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DearchiveScenesInfo | LoadControlFile (string path, byte[] data, DearchiveScenesInfo dearchivedScenes) |
| Load oar control file More...
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static int | MAX_MAJOR_VERSION = 1 |
| The maximum major version of OAR that we can read. Minor versions shouldn't need a max number since version bumps here should be compatible. More...
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Handles an individual archive read request
Definition at line 55 of file ArchiveReadRequest.cs.
OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.ArchiveReadRequest |
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Scene |
scene, |
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string |
loadPath, |
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Guid |
requestId, |
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Dictionary< string, object > |
options |
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inline |
OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.ArchiveReadRequest |
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Scene |
scene, |
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Stream |
loadStream, |
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Guid |
requestId, |
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Dictionary< string, object > |
options |
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) |
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void OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.DearchiveRegion |
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void OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.LoadObjects |
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Scene |
scene, |
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List< string > |
serialisedSceneObjects, |
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List< SceneObjectGroup > |
sceneObjects |
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void OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.LoadParcels |
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Scene |
scene, |
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List< string > |
serialisedParcels |
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bool OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_boundingBox = false |
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Vector3 OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_boundingOrigin = Vector3.Zero |
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Corner 1 of a bounding cuboid which specifies which objects we load from the oar
Definition at line 143 of file ArchiveReadRequest.cs.
Vector3 OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_boundingSize = new Vector3(Constants.MaximumRegionSize, Constants.MaximumRegionSize, float.MaxValue) |
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Size of a bounding cuboid which specifies which objects we load from the oar
Definition at line 148 of file ArchiveReadRequest.cs.
bool OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_debug = false |
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Vector3 OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_displacement = Vector3.Zero |
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string OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_errorMessage |
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bool OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_forceParcels |
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bool OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_forceTerrain |
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Vector3 OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_incomingRegionSize = new Vector3(256f, 256f, float.MaxValue) |
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string OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_loadPath |
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Stream OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_loadStream |
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bool OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_merge |
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Should the archive being loaded be merged with what is already on the region? Merging usually suppresses terrain and parcel loading
Definition at line 103 of file ArchiveReadRequest.cs.
bool OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_noObjects = false |
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Guid OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_requestId |
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Scene OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_rootScene |
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float OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_rotation = 0f |
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Vector3 OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_rotationCenter = new Vector3(128f, 128f, 0f) |
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Center around which to apply the rotation relative to the original oar position
Definition at line 138 of file ArchiveReadRequest.cs.
bool OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.m_skipAssets |
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int OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.MAX_MAJOR_VERSION = 1 |
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The maximum major version of OAR that we can read. Minor versions shouldn't need a max number since version bumps here should be compatible.
Definition at line 86 of file ArchiveReadRequest.cs.
bool OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.ControlFileLoaded |
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getset |
The documentation for this class was generated from the following file: