OpenSim
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Public Member Functions | |
void | Initialise (IConfigSource source) |
This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created. More... | |
void | PostInitialise () |
This is called exactly once after all the shared region-modules have been instanciated and IRegionModuleBase.Initialised. More... | |
void | Close () |
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore. More... | |
void | AddRegion (Scene scene) |
This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called. More... | |
void | RemoveRegion (Scene scene) |
This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed. More... | |
void | RegionLoaded (Scene scene) |
This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module. More... | |
UserAccount | GetUserAccount (UUID scopeID, UUID userID) |
UserAccount | GetUserAccount (UUID scopeID, string firstName, string lastName) |
UserAccount | GetUserAccount (UUID scopeID, string Email) |
List< UserAccount > | GetUserAccountsWhere (UUID scopeID, string query) |
List< UserAccount > | GetUserAccounts (UUID scopeID, string query) |
Returns the list of avatars that matches both the search criterion and the scope ID passed More... | |
bool | StoreUserAccount (UserAccount data) |
Store the data given, wich replaces the stored data, therefore must be complete. More... | |
void | InvalidateCache (UUID userID) |
Properties | |
IUserAccountService | UserAccountService [get, set] |
This is not on the IUserAccountService. It's only being used so that standalone scenes can punch through to a local UserAccountService when setting up an estate manager. More... | |
Type | ReplaceableInterface [get] |
string | Name [get] |
Properties inherited from OpenSim.Region.Framework.Interfaces.IRegionModuleBase | |
string | Name [get] |
Type | ReplaceableInterface [get] |
If this returns non-null, it is the type of an interface that this module intends to register. This will cause the loader to defer loading of this module until all other modules have been loaded. If no other module has registered the interface by then, this module will be activated, else it will remain inactive, letting the other module take over. This should return non-null ONLY in modules that are intended to be easily replaceable, e.g. stub implementations that the developer expects to be replaced by third party provided modules. More... | |
Definition at line 44 of file LocalUserAccountServiceConnector.cs.
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inline |
This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 124 of file LocalUserAccountServiceConnector.cs.
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inline |
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore.
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 118 of file LocalUserAccountServiceConnector.cs.
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Implements OpenSim.Services.Interfaces.IUserAccountService.
Definition at line 153 of file LocalUserAccountServiceConnector.cs.
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Implements OpenSim.Services.Interfaces.IUserAccountService.
Definition at line 166 of file LocalUserAccountServiceConnector.cs.
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Implements OpenSim.Services.Interfaces.IUserAccountService.
Definition at line 180 of file LocalUserAccountServiceConnector.cs.
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Returns the list of avatars that matches both the search criterion and the scope ID passed
scopeID | |
query |
Implements OpenSim.Services.Interfaces.IUserAccountService.
Definition at line 190 of file LocalUserAccountServiceConnector.cs.
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inline |
Implements OpenSim.Services.Interfaces.IUserAccountService.
Definition at line 185 of file LocalUserAccountServiceConnector.cs.
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inline |
This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created.
source | A IConfigSource |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 72 of file LocalUserAccountServiceConnector.cs.
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inline |
Implements OpenSim.Services.Interfaces.IUserAccountService.
Definition at line 205 of file LocalUserAccountServiceConnector.cs.
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This is called exactly once after all the shared region-modules have been instanciated and IRegionModuleBase.Initialised.
Implements OpenSim.Region.Framework.Interfaces.ISharedRegionModule.
Definition at line 112 of file LocalUserAccountServiceConnector.cs.
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inline |
This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 141 of file LocalUserAccountServiceConnector.cs.
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inline |
This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 135 of file LocalUserAccountServiceConnector.cs.
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Store the data given, wich replaces the stored data, therefore must be complete.
data |
Implements OpenSim.Services.Interfaces.IUserAccountService.
Definition at line 197 of file LocalUserAccountServiceConnector.cs.
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get |
Definition at line 68 of file LocalUserAccountServiceConnector.cs.
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get |
Definition at line 63 of file LocalUserAccountServiceConnector.cs.
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getset |
This is not on the IUserAccountService. It's only being used so that standalone scenes can punch through to a local UserAccountService when setting up an estate manager.
Definition at line 54 of file LocalUserAccountServiceConnector.cs.