OpenSim
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros
Public Member Functions | Properties | List of all members
OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector Class Reference
Inheritance diagram for OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector:
Inheritance graph
[legend]
Collaboration diagram for OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector:
Collaboration graph
[legend]

Public Member Functions

void Initialise (IConfigSource source)
 This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created. More...
 
void PostInitialise ()
 This is called exactly once after all the shared region-modules have been instanciated and IRegionModuleBase.Initialised. More...
 
void Close ()
 This is the inverse to Initialise. After a Close(), this instance won't be usable anymore. More...
 
void AddRegion (Scene scene)
 This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called. More...
 
void RemoveRegion (Scene scene)
 This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed. More...
 
void RegionLoaded (Scene scene)
 This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module. More...
 
string Authenticate (UUID principalID, string password, int lifetime, out UUID realID)
 
string Authenticate (UUID principalID, string password, int lifetime)
 
bool Verify (UUID principalID, string token, int lifetime)
 
bool Release (UUID principalID, string token)
 
bool SetPassword (UUID principalID, string passwd)
 
AuthInfo GetAuthInfo (UUID principalID)
 
bool SetAuthInfo (AuthInfo info)
 

Properties

Type ReplaceableInterface [get]
 
string Name [get]
 
- Properties inherited from OpenSim.Region.Framework.Interfaces.IRegionModuleBase
string Name [get]
 
Type ReplaceableInterface [get]
 If this returns non-null, it is the type of an interface that this module intends to register. This will cause the loader to defer loading of this module until all other modules have been loaded. If no other module has registered the interface by then, this module will be activated, else it will remain inactive, letting the other module take over. This should return non-null ONLY in modules that are intended to be easily replaceable, e.g. stub implementations that the developer expects to be replaced by third party provided modules. More...
 

Detailed Description

Definition at line 44 of file LocalAuthenticationServiceConnector.cs.

Member Function Documentation

void OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.AddRegion ( Scene  scene)
inline

This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called.

Parameters
sceneA Scene

Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.

Definition at line 118 of file LocalAuthenticationServiceConnector.cs.

string OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.Authenticate ( UUID  principalID,
string  password,
int  lifetime,
out UUID  realID 
)
inline
string OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.Authenticate ( UUID  principalID,
string  password,
int  lifetime 
)
inline
void OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.Close ( )
inline

This is the inverse to Initialise. After a Close(), this instance won't be usable anymore.

Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.

Definition at line 112 of file LocalAuthenticationServiceConnector.cs.

AuthInfo OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.GetAuthInfo ( UUID  principalID)
inline
void OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.Initialise ( IConfigSource  source)
inline

This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created.

Parameters
sourceA IConfigSource

Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.

Definition at line 66 of file LocalAuthenticationServiceConnector.cs.

void OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.PostInitialise ( )
inline

This is called exactly once after all the shared region-modules have been instanciated and IRegionModuleBase.Initialised.

Implements OpenSim.Region.Framework.Interfaces.ISharedRegionModule.

Definition at line 106 of file LocalAuthenticationServiceConnector.cs.

void OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.RegionLoaded ( Scene  scene)
inline

This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module.

Parameters
sceneA Scene

Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.

Definition at line 132 of file LocalAuthenticationServiceConnector.cs.

bool OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.Release ( UUID  principalID,
string  token 
)
inline
void OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.RemoveRegion ( Scene  scene)
inline

This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed.

Parameters
sceneA Scene

Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.

Definition at line 126 of file LocalAuthenticationServiceConnector.cs.

bool OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.SetAuthInfo ( AuthInfo  info)
inline
bool OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.SetPassword ( UUID  principalID,
string  passwd 
)
inline
bool OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.Verify ( UUID  principalID,
string  token,
int  lifetime 
)
inline

Property Documentation

string OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.Name
get

Definition at line 62 of file LocalAuthenticationServiceConnector.cs.

Type OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector.ReplaceableInterface
get

Definition at line 57 of file LocalAuthenticationServiceConnector.cs.


The documentation for this class was generated from the following file: