OpenSim
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Public Member Functions | |
void | Initialise (IConfigSource source) |
This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created. More... | |
void | PostInitialise () |
This is called exactly once after all the shared region-modules have been instanciated and IRegionModuleBase.Initialised. More... | |
void | Close () |
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore. More... | |
void | AddRegion (Scene scene) |
This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called. More... | |
void | RemoveRegion (Scene scene) |
This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed. More... | |
void | RegionLoaded (Scene scene) |
This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module. More... | |
bool | Check (string id) |
Check whether an asset with the specified id exists in the cache. More... | |
void | Cache (AssetBase asset) |
Cache the specified asset. More... | |
AssetBase | Get (string id) |
Get an asset by its id. More... | |
void | Expire (string id) |
Expire an asset from the cache. More... | |
void | Clear () |
Clear the cache. More... | |
Properties | |
string | Name [get] |
Type | ReplaceableInterface [get] |
Properties inherited from OpenSim.Region.Framework.Interfaces.IRegionModuleBase | |
string | Name [get] |
Type | ReplaceableInterface [get] |
If this returns non-null, it is the type of an interface that this module intends to register. This will cause the loader to defer loading of this module until all other modules have been loaded. If no other module has registered the interface by then, this module will be activated, else it will remain inactive, letting the other module take over. This should return non-null ONLY in modules that are intended to be easily replaceable, e.g. stub implementations that the developer expects to be replaced by third party provided modules. More... | |
Definition at line 43 of file CoreAssetCache.cs.
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inline |
This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 98 of file CoreAssetCache.cs.
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Cache the specified asset.
asset |
Implements OpenSim.Framework.IImprovedAssetCache.
Definition at line 121 of file CoreAssetCache.cs.
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Check whether an asset with the specified id exists in the cache.
id |
Implements OpenSim.Framework.IImprovedAssetCache.
Definition at line 115 of file CoreAssetCache.cs.
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Clear the cache.
Implements OpenSim.Framework.IImprovedAssetCache.
Definition at line 137 of file CoreAssetCache.cs.
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This is the inverse to Initialise. After a Close(), this instance won't be usable anymore.
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 94 of file CoreAssetCache.cs.
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Expire an asset from the cache.
id |
Implements OpenSim.Framework.IImprovedAssetCache.
Definition at line 132 of file CoreAssetCache.cs.
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Get an asset by its id.
id |
Implements OpenSim.Framework.IImprovedAssetCache.
Definition at line 127 of file CoreAssetCache.cs.
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inline |
This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created.
source | A IConfigSource |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 62 of file CoreAssetCache.cs.
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inline |
This is called exactly once after all the shared region-modules have been instanciated and IRegionModuleBase.Initialised.
Implements OpenSim.Region.Framework.Interfaces.ISharedRegionModule.
Definition at line 90 of file CoreAssetCache.cs.
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inline |
This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 108 of file CoreAssetCache.cs.
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inline |
This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 104 of file CoreAssetCache.cs.
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get |
Definition at line 53 of file CoreAssetCache.cs.
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get |
Definition at line 58 of file CoreAssetCache.cs.