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OpenSim.Region.ClientStack.LindenUDP.ThrottleRates Class Reference

Holds drip rates and maximum burst rates for throttling with hierarchical token buckets. The maximum burst rates set here are hard limits and can not be overridden by client requests More...

Public Member Functions

 ThrottleRates (IConfigSource config)
 Default constructor More...
 
int GetRate (ThrottleOutPacketType type)
 

Public Attributes

int Resend
 Drip rate for resent packets More...
 
int Land
 Drip rate for terrain packets More...
 
int Wind
 Drip rate for wind packets More...
 
int Cloud
 Drip rate for cloud packets More...
 
int Task
 Drip rate for task packets More...
 
int Texture
 Drip rate for texture packets More...
 
int Asset
 Drip rate for asset packets More...
 
int Total
 Drip rate for the parent token bucket More...
 
bool AdaptiveThrottlesEnabled
 Flag used to enable adaptive throttles More...
 
Int64 MinimumAdaptiveThrottleRate
 Set the minimum rate that the adaptive throttles can set. The viewer can still throttle lower than this, but the adaptive throttles will never decrease rates below this no matter how many packets are dropped More...
 
double CannibalizeTextureRate
 Amount of the texture throttle to steal for the task throttle More...
 
int ClientMaxRate
 
float BrustTime
 

Detailed Description

Holds drip rates and maximum burst rates for throttling with hierarchical token buckets. The maximum burst rates set here are hard limits and can not be overridden by client requests

Definition at line 39 of file ThrottleRates.cs.

Constructor & Destructor Documentation

OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.ThrottleRates ( IConfigSource  config)
inline

Default constructor

Parameters
configConfig source to load defaults from

Definition at line 79 of file ThrottleRates.cs.

Member Function Documentation

int OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.GetRate ( ThrottleOutPacketType  type)
inline

Definition at line 112 of file ThrottleRates.cs.

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Member Data Documentation

bool OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.AdaptiveThrottlesEnabled

Flag used to enable adaptive throttles

Definition at line 60 of file ThrottleRates.cs.

int OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.Asset

Drip rate for asset packets

Definition at line 54 of file ThrottleRates.cs.

float OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.BrustTime

Definition at line 73 of file ThrottleRates.cs.

double OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.CannibalizeTextureRate

Amount of the texture throttle to steal for the task throttle

Definition at line 70 of file ThrottleRates.cs.

int OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.ClientMaxRate

Definition at line 72 of file ThrottleRates.cs.

int OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.Cloud

Drip rate for cloud packets

Definition at line 48 of file ThrottleRates.cs.

int OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.Land

Drip rate for terrain packets

Definition at line 44 of file ThrottleRates.cs.

Int64 OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.MinimumAdaptiveThrottleRate

Set the minimum rate that the adaptive throttles can set. The viewer can still throttle lower than this, but the adaptive throttles will never decrease rates below this no matter how many packets are dropped

Definition at line 67 of file ThrottleRates.cs.

int OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.Resend

Drip rate for resent packets

Definition at line 42 of file ThrottleRates.cs.

int OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.Task

Drip rate for task packets

Definition at line 50 of file ThrottleRates.cs.

int OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.Texture

Drip rate for texture packets

Definition at line 52 of file ThrottleRates.cs.

int OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.Total

Drip rate for the parent token bucket

Definition at line 57 of file ThrottleRates.cs.

int OpenSim.Region.ClientStack.LindenUDP.ThrottleRates.Wind

Drip rate for wind packets

Definition at line 46 of file ThrottleRates.cs.


The documentation for this class was generated from the following file: