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OpenSim.Framework.TerrainData Member List

This is the complete list of members for OpenSim.Framework.TerrainData, including all inherited members.

ClearLand()OpenSim.Framework.TerrainDatapure virtual
ClearLand(float height)OpenSim.Framework.TerrainDatapure virtual
ClearTaint()OpenSim.Framework.TerrainDatapure virtual
Clone()OpenSim.Framework.TerrainDatapure virtual
CompressionFactorOpenSim.Framework.TerrainData
CreateFromDatabaseBlobFactory(int pSizeX, int pSizeY, int pSizeZ, int pFormatCode, byte[] pBlob)OpenSim.Framework.TerrainDatainlinestatic
DefaultTerrainHeightOpenSim.Framework.TerrainData
GetCompressedMap()OpenSim.Framework.TerrainDatapure virtual
GetDatabaseBlob(out int DBFormatRevisionCode, out Array blob)OpenSim.Framework.TerrainDatapure virtual
GetDoubles()OpenSim.Framework.TerrainDatapure virtual
GetFloatsSerialized()OpenSim.Framework.TerrainDatapure virtual
IsTaintedAt(int xx, int yy)OpenSim.Framework.TerrainDatapure virtual
IsTaintedAt(int xx, int yy, bool clearOnTest)OpenSim.Framework.TerrainDatapure virtual
SizeXOpenSim.Framework.TerrainData
SizeYOpenSim.Framework.TerrainData
SizeZOpenSim.Framework.TerrainData
TaintAllTerrain()OpenSim.Framework.TerrainDatapure virtual
this[int x, int y, int z]OpenSim.Framework.TerrainData
this[int x, int y]OpenSim.Framework.TerrainData