This is the complete list of members for OpenSim.Framework.TerrainData, including all inherited members.
| ClearLand() | OpenSim.Framework.TerrainData | pure virtual |
| ClearLand(float height) | OpenSim.Framework.TerrainData | pure virtual |
| ClearTaint() | OpenSim.Framework.TerrainData | pure virtual |
| Clone() | OpenSim.Framework.TerrainData | pure virtual |
| CompressionFactor | OpenSim.Framework.TerrainData | |
| CreateFromDatabaseBlobFactory(int pSizeX, int pSizeY, int pSizeZ, int pFormatCode, byte[] pBlob) | OpenSim.Framework.TerrainData | inlinestatic |
| DefaultTerrainHeight | OpenSim.Framework.TerrainData | |
| GetCompressedMap() | OpenSim.Framework.TerrainData | pure virtual |
| GetDatabaseBlob(out int DBFormatRevisionCode, out Array blob) | OpenSim.Framework.TerrainData | pure virtual |
| GetDoubles() | OpenSim.Framework.TerrainData | pure virtual |
| GetFloatsSerialized() | OpenSim.Framework.TerrainData | pure virtual |
| IsTaintedAt(int xx, int yy) | OpenSim.Framework.TerrainData | pure virtual |
| IsTaintedAt(int xx, int yy, bool clearOnTest) | OpenSim.Framework.TerrainData | pure virtual |
| SizeX | OpenSim.Framework.TerrainData | |
| SizeY | OpenSim.Framework.TerrainData | |
| SizeZ | OpenSim.Framework.TerrainData | |
| TaintAllTerrain() | OpenSim.Framework.TerrainData | pure virtual |
| this[int x, int y, int z] | OpenSim.Framework.TerrainData | |
| this[int x, int y] | OpenSim.Framework.TerrainData | |