Generic Plugin Loader
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Generic Plugin Loader
Definition at line 69 of file PluginLoader.cs.
OpenSim.Framework.PluginLoader< T >.PluginLoader |
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inline |
void OpenSim.Framework.PluginLoader< T >.Add |
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string |
extpoint | ) |
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inline |
void OpenSim.Framework.PluginLoader< T >.Add |
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string |
extpoint, |
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IPluginConstraint |
cons |
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) |
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inline |
void OpenSim.Framework.PluginLoader< T >.Add |
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string |
extpoint, |
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IPluginFilter |
filter |
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) |
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inline |
void OpenSim.Framework.PluginLoader< T >.AddConstraint |
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string |
extpoint, |
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IPluginConstraint |
cons |
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) |
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inline |
void OpenSim.Framework.PluginLoader< T >.AddFilter |
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string |
extpoint, |
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IPluginFilter |
filter |
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) |
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inline |
void OpenSim.Framework.PluginLoader< T >.Dispose |
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inline |
Unregisters Mono.Addins event handlers, allowing temporary Mono.Addins data to be garbage collected. Since the plugins created by this loader are meant to outlive the loader itself, they must be disposed separately
Definition at line 202 of file PluginLoader.cs.
void OpenSim.Framework.PluginLoader< T >.Load |
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string |
extpoint | ) |
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inline |
void OpenSim.Framework.PluginLoader< T >.Load |
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inline |
void OpenSim.Framework.PluginLoader< T >.suppress_console_output_ |
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bool |
save | ) |
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inline |
T OpenSim.Framework.PluginLoader< T >.Plugin |
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get |
List<T> OpenSim.Framework.PluginLoader< T >.Plugins |
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get |
The documentation for this class was generated from the following file: