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string | Category [get, set] |
| Category of this stat (e.g. cache, scene, etc). More...
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string | Container [get, set] |
| Containing name for this stat. FIXME: In the case of a scene, this is currently the scene name (though this leaves us with a to-be-resolved problem of non-unique region names). More...
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Func< Check, bool > | CheckFunc [get, set] |
| Action used to check whether alert should go off. More...
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string | LastFailureMessage [get, set] |
| Message from the last failure, if any. If there is no message or no failure then will be null. More...
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StatVerbosity | Verbosity [get, set] |
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string | ShortName [get, set] |
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string | Name [get, set] |
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string | Description [get, set] |
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Definition at line 33 of file Check.cs.
OpenSim.Framework.Monitoring.Check.Check |
( |
string |
shortName, |
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string |
name, |
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string |
description, |
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string |
category, |
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string |
container, |
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Func< Check, bool > |
checkFunc, |
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StatVerbosity |
verbosity |
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) |
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inline |
bool OpenSim.Framework.Monitoring.Check.CheckIt |
( |
| ) |
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inline |
virtual string OpenSim.Framework.Monitoring.Check.ToConsoleString |
( |
| ) |
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inlinevirtual |
readonly char [] OpenSim.Framework.Monitoring.Check.DisallowedShortNameCharacters = { '.' } |
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static |
string OpenSim.Framework.Monitoring.Check.Category |
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getset |
Category of this stat (e.g. cache, scene, etc).
Definition at line 42 of file Check.cs.
Func<Check, bool> OpenSim.Framework.Monitoring.Check.CheckFunc |
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getset |
Action used to check whether alert should go off.
Should return true if check passes. False otherwise.
Definition at line 60 of file Check.cs.
string OpenSim.Framework.Monitoring.Check.Container |
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getset |
Containing name for this stat. FIXME: In the case of a scene, this is currently the scene name (though this leaves us with a to-be-resolved problem of non-unique region names).
The container.
Definition at line 52 of file Check.cs.
string OpenSim.Framework.Monitoring.Check.Description |
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getset |
string OpenSim.Framework.Monitoring.Check.LastFailureMessage |
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getset |
Message from the last failure, if any. If there is no message or no failure then will be null.
Should be set by the CheckFunc when applicable.
Definition at line 68 of file Check.cs.
string OpenSim.Framework.Monitoring.Check.Name |
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getset |
string OpenSim.Framework.Monitoring.Check.ShortName |
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getset |
The documentation for this class was generated from the following file: