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XWorkItem.cs
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27 
28 using System;
29 using System.IO;
30 using System.Threading;
31 using Amib.Threading;
32 using OpenSim.Region.ScriptEngine.Interfaces;
33 
34 namespace OpenSim.Region.ScriptEngine.XEngine
35 {
36  public class XWorkItem : IScriptWorkItem
37  {
38  private IWorkItemResult wr;
39 
40  public IWorkItemResult WorkItem
41  {
42  get { return wr; }
43  }
44 
45  public XWorkItem(IWorkItemResult w)
46  {
47  wr = w;
48  }
49 
50  public bool Cancel()
51  {
52  return wr.Cancel();
53  }
54 
55  public bool Abort()
56  {
57  return wr.Cancel(true);
58  }
59 
60  public bool Wait(int t)
61  {
62  // We use the integer version of WaitAll because the current version of SmartThreadPool has a bug with the
63  // TimeSpan version. The number of milliseconds in TimeSpan is an int64 so when STP casts it down to an
64  // int (32-bit) we can end up with bad values. This occurs on Windows though curiously not on Mono 2.10.8
65  // (or very likely other versions of Mono at least up until 3.0.3).
66  return SmartThreadPool.WaitAll(new IWorkItemResult[] {wr}, t, false);
67  }
68  }
69 }
bool Wait(int t)
Wait for the work item to complete.
Definition: XWorkItem.cs:60