29 using System.Runtime.Remoting;
 
   30 using System.Runtime.Remoting.Lifetime;
 
   31 using System.Security.Permissions;
 
   32 using System.Threading;
 
   33 using System.Reflection;
 
   34 using System.Collections;
 
   35 using System.Collections.Generic;
 
   36 using OpenSim.Region.ScriptEngine.Interfaces;
 
   37 using OpenSim.Region.ScriptEngine.Shared;
 
   38 using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
 
   48         WaitHandle m_coopSleepHandle;
 
   52             m_coopSleepHandle = coopSleepHandle;
 
   57             if (m_coopSleepHandle != null && m_coopSleepHandle.WaitOne(0))
 
XEngineScriptBase(WaitHandle coopSleepHandle)
 
Used to signal when the script is stopping in co-operation with the script engine (instead of through...
 
void opensim_reserved_CheckForCoopTermination()
 
Interactive OpenSim region server