29 using System.Runtime.Remoting;
30 using System.Runtime.Remoting.Lifetime;
31 using System.Security.Permissions;
32 using System.Threading;
33 using System.Reflection;
34 using System.Collections;
35 using System.Collections.Generic;
36 using OpenSim.Region.ScriptEngine.Interfaces;
37 using OpenSim.Region.ScriptEngine.Shared;
38 using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
48 WaitHandle m_coopSleepHandle;
52 m_coopSleepHandle = coopSleepHandle;
57 if (m_coopSleepHandle != null && m_coopSleepHandle.WaitOne(0))
XEngineScriptBase(WaitHandle coopSleepHandle)
Used to signal when the script is stopping in co-operation with the script engine (instead of through...
void opensim_reserved_CheckForCoopTermination()
Interactive OpenSim region server