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Region
PhysicsModules
ConvexDecompositionDotNet
VertexLookup.cs
Go to the documentation of this file.
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/* The MIT License
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*
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* Copyright (c) 2010 Intel Corporation.
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* All rights reserved.
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*
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* Based on the convexdecomposition library from
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* <http://codesuppository.googlecode.com> by John W. Ratcliff and Stan Melax.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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using
System;
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using
System.Collections.Generic;
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namespace
OpenSim.
Region
.PhysicsModules.ConvexDecompositionDotNet
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{
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public
class
VertexPool
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{
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private
List<float3> mVertices =
new
List<float3>();
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private
Dictionary<float3, int> mIndices =
new
Dictionary<float3, int>();
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public
int
getIndex
(
float3
vtx)
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{
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int
idx;
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if
(mIndices.TryGetValue(vtx, out idx))
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return
idx;
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idx = mVertices.Count;
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mVertices.Add(vtx);
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mIndices.Add(vtx, idx);
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return
idx;
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}
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public
float3
Get
(
int
idx)
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{
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return
mVertices[idx];
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}
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public
int
GetSize
()
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{
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return
mVertices.Count;
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}
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public
List<float3>
GetVertices
()
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{
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return
mVertices;
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}
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public
void
Clear
()
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{
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mVertices.Clear();
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}
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}
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}
OpenSim.Framework.Region
OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.VertexPool.GetSize
int GetSize()
Definition:
VertexLookup.cs:55
OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.VertexPool
Definition:
VertexLookup.cs:33
OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.VertexPool.Get
float3 Get(int idx)
Definition:
VertexLookup.cs:50
OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.VertexPool.GetVertices
List< float3 > GetVertices()
Definition:
VertexLookup.cs:60
OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.float3
Definition:
float3.cs:32
OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.VertexPool.getIndex
int getIndex(float3 vtx)
Definition:
VertexLookup.cs:38
OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet.VertexPool.Clear
void Clear()
Definition:
VertexLookup.cs:65
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