30 using OpenSim.Server.Base;
 
   31 using OpenSim.Services.Interfaces;
 
   32 using OpenSim.Framework.Servers.HttpServer;
 
   33 using OpenSim.Server.Handlers.Base;
 
   36 namespace OpenSim.Capabilities.Handlers
 
   41         private string m_ConfigName = 
"CapsService";
 
   44                 base(config, server, configName)
 
   46             if (configName != String.Empty)
 
   47                 m_ConfigName = configName;
 
   49             IConfig serverConfig = config.Configs[m_ConfigName];
 
   50             if (serverConfig == null)
 
   51                 throw new Exception(String.Format(
"No section '{0}' in config file", m_ConfigName));
 
   53             string assetService = serverConfig.GetString(
"AssetService", String.Empty);
 
   55             if (assetService == String.Empty)
 
   56                 throw new Exception(
"No AssetService in config file");
 
   58             Object[] args = 
new Object[] { config };
 
   62             if (m_AssetService == null)
 
   63                 throw new Exception(String.Format(
"Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
 
   69                         "/CAPS/UploadBakedTexture/",
 
   72                         "Upload Baked Texture Capability"));
 
UploadBakedTextureServerConnector(IConfigSource config, IHttpServer server, string configName)
 
Interface to OpenSimulator's built in HTTP server. Use this to register handlers (http, llsd, xmlrpc, etc.) for given URLs.