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TestModule.cs
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27 
28 using System.Collections;
29 using System.Collections.Generic;
30 using OpenSim.Region.OptionalModules.Scripting.Minimodule;
31 
32 namespace OpenSim
33 {
35  {
36  // private microthreaded Function(params...)
37  private IEnumerable TestMicrothread(string param)
38  {
39  Host.Console.Info("Microthreaded " + param);
40  // relax;
41  yield return null;
42  Host.Console.Info("Microthreaded 2" + param);
43  yield return null;
44  int c = 100;
45  while (c-- < 0)
46  {
47  Host.Console.Info("Microthreaded Looped " + c + " " + param);
48  yield return null;
49  }
50  }
51 
52  public void Microthread(IEnumerable thread)
53  {
54 
55  }
56 
57  public void RunMicrothread()
58  {
59  List<IEnumerator> threads = new List<IEnumerator>();
60  threads.Add(TestMicrothread("A").GetEnumerator());
61  threads.Add(TestMicrothread("B").GetEnumerator());
62  threads.Add(TestMicrothread("C").GetEnumerator());
63 
64  Microthread(TestMicrothread("Ohai"));
65 
66  int i = 0;
67  while (threads.Count > 0)
68  {
69  i++;
70  bool running = threads[i%threads.Count].MoveNext();
71 
72  if (!running)
73  threads.Remove(threads[i%threads.Count]);
74  }
75  }
76 
77  public override void Start()
78  {
79  // Say Hello
80  Host.Object.Say("Hello, Avatar!");
81 
82  // Register ourselves to listen
83  // for touch events.
84  Host.Object.OnTouch += OnTouched;
85  }
86 
87  // This is our touch event handler
88  void OnTouched(IObject sender, TouchEventArgs e)
89  {
90  Host.Object.Say("Touched.");
91  }
92 
93  public override void Stop()
94  {
95 
96  }
97  }
98 }
override void Stop()
Definition: TestModule.cs:93
override void Start()
Definition: TestModule.cs:77
void Microthread(IEnumerable thread)
Definition: TestModule.cs:52
System.Collections.IEnumerable IEnumerable
void RunMicrothread()
Definition: TestModule.cs:57