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RegionCombinerClientEventForwarder.cs
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27 
28 using System;
29 using System.Collections.Generic;
30 using OpenMetaverse;
31 using OpenSim.Region.Framework.Scenes;
32 
33 namespace OpenSim.Region.RegionCombinerModule
34 {
36  {
37  private Scene m_rootScene;
38  private Dictionary<UUID, Scene> m_virtScene = new Dictionary<UUID, Scene>();
39  private Dictionary<UUID,RegionCombinerIndividualEventForwarder> m_forwarders = new Dictionary<UUID,
41 
43  {
44  m_rootScene = rootScene.RegionScene;
45  }
46 
47  public void AddSceneToEventForwarding(Scene virtualScene)
48  {
49  lock (m_virtScene)
50  {
51  if (m_virtScene.ContainsKey(virtualScene.RegionInfo.originRegionID))
52  {
53  m_virtScene[virtualScene.RegionInfo.originRegionID] = virtualScene;
54  }
55  else
56  {
57  m_virtScene.Add(virtualScene.RegionInfo.originRegionID, virtualScene);
58  }
59  }
60 
61  lock (m_forwarders)
62  {
63  // TODO: Fix this to unregister if this happens
64  if (m_forwarders.ContainsKey(virtualScene.RegionInfo.originRegionID))
65  m_forwarders.Remove(virtualScene.RegionInfo.originRegionID);
66 
68  new RegionCombinerIndividualEventForwarder(m_rootScene, virtualScene);
69  m_forwarders.Add(virtualScene.RegionInfo.originRegionID, forwarder);
70 
71  virtualScene.EventManager.OnNewClient += forwarder.ClientConnect;
72  virtualScene.EventManager.OnClientClosed += forwarder.ClientClosed;
73  }
74  }
75 
76  public void RemoveSceneFromEventForwarding (Scene virtualScene)
77  {
78  lock (m_forwarders)
79  {
80  RegionCombinerIndividualEventForwarder forwarder = m_forwarders[virtualScene.RegionInfo.originRegionID];
81  virtualScene.EventManager.OnNewClient -= forwarder.ClientConnect;
82  virtualScene.EventManager.OnClientClosed -= forwarder.ClientClosed;
83  m_forwarders.Remove(virtualScene.RegionInfo.originRegionID);
84  }
85  lock (m_virtScene)
86  {
87  if (m_virtScene.ContainsKey(virtualScene.RegionInfo.originRegionID))
88  {
89  m_virtScene.Remove(virtualScene.RegionInfo.originRegionID);
90  }
91  }
92  }
93  }
94 }
Interactive OpenSim region server
Definition: OpenSim.cs:55