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PacketHandlerTests.cs
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27 
28 using Nini.Config;
29 using NUnit.Framework;
30 using OpenMetaverse;
31 using OpenMetaverse.Packets;
32 using OpenSim.Framework;
33 using OpenSim.Tests.Common;
34 
35 namespace OpenSim.Region.ClientStack.LindenUDP.Tests
36 {
40  [TestFixture]
42  {
43 // [Test]
44 // /// <summary>
45 // /// More a placeholder, really
46 // /// </summary>
47 // public void InPacketTest()
48 // {
49 // TestHelper.InMethod();
50 //
51 // AgentCircuitData agent = new AgentCircuitData();
52 // agent.AgentID = UUID.Random();
53 // agent.firstname = "testfirstname";
54 // agent.lastname = "testlastname";
55 // agent.SessionID = UUID.Zero;
56 // agent.SecureSessionID = UUID.Zero;
57 // agent.circuitcode = 123;
58 // agent.BaseFolder = UUID.Zero;
59 // agent.InventoryFolder = UUID.Zero;
60 // agent.startpos = Vector3.Zero;
61 // agent.CapsPath = "http://wibble.com";
62 //
63 // TestLLUDPServer testLLUDPServer;
64 // TestLLPacketServer testLLPacketServer;
65 // AgentCircuitManager acm;
66 // IScene scene = new MockScene();
67 // SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm);
68 //
69 // TestClient testClient = new TestClient(agent, scene);
70 //
71 // LLPacketHandler packetHandler
72 // = new LLPacketHandler(testClient, testLLPacketServer, new ClientStackUserSettings());
73 //
74 // packetHandler.InPacket(new AgentAnimationPacket());
75 // LLQueItem receivedPacket = packetHandler.PacketQueue.Dequeue();
76 //
77 // Assert.That(receivedPacket, Is.Not.Null);
78 // Assert.That(receivedPacket.Incoming, Is.True);
79 // Assert.That(receivedPacket.Packet, Is.TypeOf(typeof(AgentAnimationPacket)));
80 // }
81 //
82 // /// <summary>
83 // /// Add a client for testing
84 // /// </summary>
85 // /// <param name="scene"></param>
86 // /// <param name="testLLUDPServer"></param>
87 // /// <param name="testPacketServer"></param>
88 // /// <param name="acm">Agent circuit manager used in setting up the stack</param>
89 // protected void SetupStack(
90 // IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer,
91 // out AgentCircuitManager acm)
92 // {
93 // IConfigSource configSource = new IniConfigSource();
94 // ClientStackUserSettings userSettings = new ClientStackUserSettings();
95 // testLLUDPServer = new TestLLUDPServer();
96 // acm = new AgentCircuitManager();
97 //
98 // uint port = 666;
99 // testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm);
100 // testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings);
101 // testLLUDPServer.LocalScene = scene;
102 // }
103  }
104 }