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ObjectChangeData.cs File Reference

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Classes

struct  OpenSim.Framework.ObjectChangeData
 

Namespaces

package  OpenSim.Framework
 

Enumerations

enum  OpenSim.Framework.ObjectChangeType : uint {
  OpenSim.Framework.ObjectChangeType.Position = 0x01, OpenSim.Framework.ObjectChangeType.Rotation = 0x02, OpenSim.Framework.ObjectChangeType.Scale = 0x04, OpenSim.Framework.ObjectChangeType.Group = 0x08,
  OpenSim.Framework.ObjectChangeType.UniformScale = 0x10, OpenSim.Framework.ObjectChangeType.primP = 0x01, OpenSim.Framework.ObjectChangeType.primR = 0x02, OpenSim.Framework.ObjectChangeType.primPR = 0x03,
  OpenSim.Framework.ObjectChangeType.primS = 0x04, OpenSim.Framework.ObjectChangeType.primPS = 0x05, OpenSim.Framework.ObjectChangeType.primRS = 0x06, OpenSim.Framework.ObjectChangeType.primPSR = 0x07,
  OpenSim.Framework.ObjectChangeType.primUS = 0x14, OpenSim.Framework.ObjectChangeType.primPUS = 0x15, OpenSim.Framework.ObjectChangeType.primRUS = 0x16, OpenSim.Framework.ObjectChangeType.primPUSR = 0x17,
  OpenSim.Framework.ObjectChangeType.groupP = 0x09, OpenSim.Framework.ObjectChangeType.groupR = 0x0A, OpenSim.Framework.ObjectChangeType.groupPR = 0x0B, OpenSim.Framework.ObjectChangeType.groupS = 0x0C,
  OpenSim.Framework.ObjectChangeType.groupPS = 0x0D, OpenSim.Framework.ObjectChangeType.groupRS = 0x0E, OpenSim.Framework.ObjectChangeType.groupPSR = 0x0F, OpenSim.Framework.ObjectChangeType.groupUS = 0x1C,
  OpenSim.Framework.ObjectChangeType.groupPUS = 0x1D, OpenSim.Framework.ObjectChangeType.groupRUS = 0x1E, OpenSim.Framework.ObjectChangeType.groupPUSR = 0x1F, OpenSim.Framework.ObjectChangeType.PRSmask = 0x07
}