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Location.cs
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27 
28 using System;
29 using OpenMetaverse;
30 
31 namespace OpenSim.Framework
32 {
33  [Serializable]
34  public class Location : ICloneable
35  {
36  private readonly uint m_x;
37  private readonly uint m_y;
38 
39  public Location(uint x, uint y)
40  {
41  m_x = x;
42  m_y = y;
43  }
44 
45  public Location(ulong regionHandle)
46  {
47  m_x = (uint)(regionHandle >> 32);
48  m_y = (uint)(regionHandle & (ulong)uint.MaxValue);
49  }
50 
51  public ulong RegionHandle
52  {
53  get { return Utils.UIntsToLong(m_x, m_y); }
54  }
55 
56  public uint X
57  {
58  get { return m_x; }
59  }
60 
61  public uint Y
62  {
63  get { return m_y; }
64  }
65 
66  public override bool Equals(object obj)
67  {
68  if (ReferenceEquals(obj, this))
69  return true;
70 
71  if (obj is Location)
72  {
73  return Equals((Location) obj);
74  }
75 
76  return base.Equals(obj);
77  }
78 
79  public bool Equals(Location loc)
80  {
81  return loc.X == X && loc.Y == Y;
82  }
83 
84  public bool Equals(int x, int y)
85  {
86  return X == x && y == Y;
87  }
88 
89  public static bool operator ==(Location o, object o2)
90  {
91  return o.Equals(o2);
92  }
93 
94  public static bool operator !=(Location o, object o2)
95  {
96  return !o.Equals(o2);
97  }
98 
99  public override int GetHashCode()
100  {
101  return X.GetHashCode() ^ Y.GetHashCode();
102  }
103 
104  public object Clone()
105  {
106  return new Location(X, Y);
107  }
108  }
109 }
override int GetHashCode()
Definition: Location.cs:99
bool Equals(Location loc)
Definition: Location.cs:79
bool Equals(int x, int y)
Definition: Location.cs:84
Location(uint x, uint y)
Definition: Location.cs:39
Location(ulong regionHandle)
Definition: Location.cs:45
override bool Equals(object obj)
Definition: Location.cs:66