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IScriptModule.cs
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27 
28 using System;
29 using System.Collections;
30 using System.Collections.Generic;
31 using OpenMetaverse;
32 
33 namespace OpenSim.Region.Framework.Interfaces
34 {
35  public delegate void ScriptRemoved(UUID script);
36  public delegate void ObjectRemoved(UUID prim);
37 
39  {
44 
49 
50  string ScriptEngineName { get; }
51 
52  string GetXMLState(UUID itemID);
53  bool SetXMLState(UUID itemID, string xml);
54 
65  bool PostScriptEvent(UUID itemID, string name, Object[] args);
66 
67  bool PostObjectEvent(UUID itemID, string name, Object[] args);
68 
73  void SuspendScript(UUID itemID);
74 
79  void ResumeScript(UUID itemID);
80 
81  ArrayList GetScriptErrors(UUID itemID);
82 
83  bool HasScript(UUID itemID, out bool running);
84 
89  bool GetScriptState(UUID itemID);
90 
91  void SaveAllState();
92 
96  void StartProcessing();
97 
104  float GetScriptExecutionTime(List<UUID> itemIDs);
105 
113  Dictionary<uint, float> GetObjectScriptsExecutionTimes();
114  }
115 }
ObjectRemoved OnObjectRemoved
Triggered when an object is removed via the script module.
delegate void ObjectRemoved(UUID prim)
delegate void ScriptRemoved(UUID script)
ScriptRemoved OnScriptRemoved
Triggered when a script is removed from the script module.