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INPCModule.cs File Reference

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Classes

interface  OpenSim.Region.Framework.Interfaces.INPC
 Temporary interface. More methods to come at some point to make NPCs more object oriented rather than controlling purely through module level interface calls (e.g. sit/stand). More...
 
interface  OpenSim.Region.Framework.Interfaces.INPCModule
 

Namespaces

package  OpenSim.Region.Framework.Interfaces
 

Enumerations

enum  OpenSim.Region.Framework.Interfaces.NPCOptionsFlags : int {
  OpenSim.Region.Framework.Interfaces.NPCOptionsFlags.None = 0x00, OpenSim.Region.Framework.Interfaces.NPCOptionsFlags.AllowNotOwned = 0x01, OpenSim.Region.Framework.Interfaces.NPCOptionsFlags.AllowSenseAsAvatar = 0x02, OpenSim.Region.Framework.Interfaces.NPCOptionsFlags.AllowCloneOtherAvatars = 0x04,
  OpenSim.Region.Framework.Interfaces.NPCOptionsFlags.NoNPCGroup = 0x08, OpenSim.Region.Framework.Interfaces.NPCOptionsFlags.objectGroup = 0x10
}