29 using System.Collections.Generic;
31 using OpenSim.Services.Interfaces;
34 namespace OpenSim.
Region.Framework.Interfaces
48 UUID
id,
bool succeeded,
UserAccount userInfo,
string invPath, Stream saveStream, Exception reportedException,
int saveCount,
int filterCount);
61 UUID
id,
bool succeeded,
UserAccount userInfo,
string invPath, Stream loadStream, Exception reportedException,
int loadCount);
84 bool DearchiveInventory(UUID
id,
string firstName,
string lastName,
string invPath,
string pass, Stream loadStream);
96 bool DearchiveInventory(
97 UUID
id,
string firstName,
string lastName,
string invPath,
string pass, Stream loadStream,
98 Dictionary<string, object>
options);
109 bool ArchiveInventory(UUID
id,
string firstName,
string lastName,
string invPath,
string pass, Stream saveStream);
121 bool ArchiveInventory(
122 UUID
id,
string firstName,
string lastName,
string invPath,
string pass, Stream saveStream,
123 Dictionary<string, object>
options);
delegate void InventoryArchiveSaved(UUID id, bool succeeded, UserAccount userInfo, string invPath, Stream saveStream, Exception reportedException, int saveCount, int filterCount)
Used for the OnInventoryArchiveSaved event.
InventoryArchiveLoaded OnInventoryArchiveLoaded
Fired when an archive inventory load has been completed.
delegate void InventoryArchiveLoaded(UUID id, bool succeeded, UserAccount userInfo, string invPath, Stream loadStream, Exception reportedException, int loadCount)
Used for the OnInventoryArchiveLoaded event.
InventoryArchiveSaved OnInventoryArchiveSaved
Fired when an archive inventory save has been completed.