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ICompiler.cs
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1 /*
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27 
28 using System;
29 using System.Collections.Generic;
30 using OpenMetaverse;
31 using Nini.Config;
32 
33 namespace OpenSim.Region.ScriptEngine.Interfaces
34 {
35  public interface ICompiler
36  {
48  void PerformScriptCompile(
49  string source, string asset, UUID ownerID,
50  out string assembly, out Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap);
51 
63  void PerformScriptCompile(
64  string source, string asset, UUID ownerID, bool alwaysRecompile,
65  out string assembly, out Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap);
66 
67  string[] GetWarnings();
68  }
69 }
Interactive OpenSim region server
Definition: OpenSim.cs:55