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EntityTransferStateMachine.cs File Reference

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Classes

class  OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferStateMachine
 Records the state of entities when they are in transfer within or between regions (cross or teleport). More...
 

Namespaces

package  OpenSim.Region.CoreModules.Framework.EntityTransfer
 

Typedefs

using GridRegion = OpenSim.Services.Interfaces.GridRegion
 

Enumerations

enum  OpenSim.Region.CoreModules.Framework.EntityTransfer.AgentTransferState {
  OpenSim.Region.CoreModules.Framework.EntityTransfer.AgentTransferState.Preparing, OpenSim.Region.CoreModules.Framework.EntityTransfer.AgentTransferState.Transferring, OpenSim.Region.CoreModules.Framework.EntityTransfer.AgentTransferState.ReceivedAtDestination, OpenSim.Region.CoreModules.Framework.EntityTransfer.AgentTransferState.CleaningUp,
  OpenSim.Region.CoreModules.Framework.EntityTransfer.AgentTransferState.Cancelling, OpenSim.Region.CoreModules.Framework.EntityTransfer.AgentTransferState.Aborting
}
 The possible states that an agent can be in when its being transferred between regions. More...
 

Typedef Documentation

Definition at line 43 of file EntityTransferStateMachine.cs.