35 private const Flavour VERSION_FLAVOUR = Flavour.Dev;
56 string versionString =
"OpenSim " + versionNumber +
" " + flavour;
const string VersionNumber
static readonly float SimulationServiceVersionAcceptedMax
static readonly float SimulationServiceVersionSupportedMin
static string GetVersionString(string versionNumber, Flavour flavour)
static readonly float SimulationServiceVersionSupportedMax
const string AssemblyVersionNumber
static readonly float SimulationServiceVersionAcceptedMin
This rules versioning regarding teleports, and compatibility between simulators in that regard...
const int VERSIONINFO_VERSION_LENGTH