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VersionInfo.cs
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27 
28 namespace OpenSim
29 {
30  public class VersionInfo
31  {
32  public const string VersionNumber = "0.9.0.0";
33  public const string AssemblyVersionNumber = "0.9.0.*";
34 
35  private const Flavour VERSION_FLAVOUR = Flavour.Dev;
36 
37  public enum Flavour
38  {
39  Unknown,
40  Dev,
41  RC1,
42  RC2,
43  RC3,
44  Release,
45  Post_Fixes,
46  Extended
47  }
48 
49  public static string Version
50  {
51  get { return GetVersionString(VersionNumber, VERSION_FLAVOUR); }
52  }
53 
54  public static string GetVersionString(string versionNumber, Flavour flavour)
55  {
56  string versionString = "OpenSim " + versionNumber + " " + flavour;
57  return versionString.PadRight(VERSIONINFO_VERSION_LENGTH);
58  }
59 
60  public const int VERSIONINFO_VERSION_LENGTH = 27;
61 
68  //public readonly static int MajorInterfaceVersion = 8;
69 
87  public readonly static float SimulationServiceVersionAcceptedMin = 0.3f;
88  public readonly static float SimulationServiceVersionAcceptedMax = 0.6f;
89  public readonly static float SimulationServiceVersionSupportedMin = 0.3f;
90  public readonly static float SimulationServiceVersionSupportedMax = 0.6f;
91  }
92 }
const string VersionNumber
Definition: VersionInfo.cs:32
static readonly float SimulationServiceVersionAcceptedMax
Definition: VersionInfo.cs:88
static readonly float SimulationServiceVersionSupportedMin
Definition: VersionInfo.cs:89
static string GetVersionString(string versionNumber, Flavour flavour)
Definition: VersionInfo.cs:54
static readonly float SimulationServiceVersionSupportedMax
Definition: VersionInfo.cs:90
const string AssemblyVersionNumber
Definition: VersionInfo.cs:33
static readonly float SimulationServiceVersionAcceptedMin
This rules versioning regarding teleports, and compatibility between simulators in that regard...
Definition: VersionInfo.cs:87
static string Version
Definition: VersionInfo.cs:50
const int VERSIONINFO_VERSION_LENGTH
Definition: VersionInfo.cs:60