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DrunkenTextAppreciationModule.cs
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1 /*
2  * Copyright (c) Contributors, http://opensimulator.org/
3  * See CONTRIBUTORS.TXT for a full list of copyright holders.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  * * Redistributions of source code must retain the above copyright
8  * notice, this list of conditions and the following disclaimer.
9  * * Redistributions in binary form must reproduce the above copyright
10  * notice, this list of conditions and the following disclaimer in the
11  * documentation and/or other materials provided with the distribution.
12  * * Neither the name of the OpenSimulator Project nor the
13  * names of its contributors may be used to endorse or promote products
14  * derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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20  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 using OpenSim.Region.OptionalModules.Scripting.Minimodule;
29 
30 namespace OpenSim
31 {
33  {
34  public override void Start()
35  {
36  World.OnChat += World_OnChat;
37  }
38 
39  void World_OnChat(IWorld sender, ChatEventArgs e)
40  {
41  if (e.Sender is IAvatar)
42  {
43  if (!e.Text.Contains("hic!"))
44  {
45  e.Text = e.Text.Replace("s", "sh");
46  e.Text = e.Text.Replace("S", "Sh");
47  e.Text += " ...hic!";
48 
49  Host.Object.Say(e.Text);
50  }
51  }
52 
53  if (e.Sender is IObject)
54  {
55  // Ignore
56  }
57  }
58 
59  public override void Stop()
60  {
61 
62  }
63  }
64 }