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CrossBehaviour.cs
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27 
28 using System;
29 using System.Collections.Generic;
30 using System.Reflection;
31 using System.Threading;
32 using log4net;
33 using OpenMetaverse;
34 using OpenSim.Framework;
35 using pCampBot.Interfaces;
36 
37 namespace pCampBot
38 {
43  {
44  private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 
46  public AutoResetEvent m_regionCrossedMutex = new AutoResetEvent(false);
47 
48  public const int m_regionCrossingTimeout = 1000 * 60;
49 
50  public CrossBehaviour()
51  {
52  AbbreviatedName = "c";
53  Name = "Cross";
54  }
55 
56  public override void Action()
57  {
58  GridClient client = Bot.Client;
59 
60 // // Fly to make the border cross easier.
61 // client.Self.Movement.Fly = true;
62 // client.Self.Movement.Fly = false;
63 
64  // Seek out neighbouring region
65  Simulator currentSim = client.Network.CurrentSim;
66  ulong currentHandle = currentSim.Handle;
67  uint currentX, currentY;
68  Utils.LongToUInts(currentHandle, out currentX, out currentY);
69 
70  List<GridRegion> candidateRegions = new List<GridRegion>();
71  TryAddRegion(Utils.UIntsToLong(Math.Max(0, currentX - Constants.RegionSize), currentY), candidateRegions); // West
72  TryAddRegion(Utils.UIntsToLong(currentX + Constants.RegionSize, currentY), candidateRegions); // East
73  TryAddRegion(Utils.UIntsToLong(currentX, Math.Max(0, currentY - Constants.RegionSize)), candidateRegions); // South
74  TryAddRegion(Utils.UIntsToLong(currentX, currentY + Constants.RegionSize), candidateRegions); // North
75 
76  if (candidateRegions.Count != 0)
77  {
78  GridRegion destRegion = candidateRegions[Bot.Manager.Rng.Next(candidateRegions.Count)];
79 
80  uint targetX, targetY;
81  Utils.LongToUInts(destRegion.RegionHandle, out targetX, out targetY);
82 
83  Vector3 pos = client.Self.SimPosition;
84  if (targetX < currentX)
85  pos.X = -1;
86  else if (targetX > currentX)
87  pos.X = Constants.RegionSize + 1;
88 
89  if (targetY < currentY)
90  pos.Y = -1;
91  else if (targetY > currentY)
92  pos.Y = Constants.RegionSize + 1;
93 
94  m_log.DebugFormat(
95  "[CROSS BEHAVIOUR]: {0} moving to cross from {1} into {2}, target {3}",
96  Bot.Name, currentSim.Name, destRegion.Name, pos);
97 
98  // Face in the direction of the candidate region
99  client.Self.Movement.TurnToward(pos);
100 
101  // Listen for event so that we know when we've crossed the region boundary
102  Bot.Client.Self.RegionCrossed += Self_RegionCrossed;
103 
104  // Start moving
105  Bot.Client.Self.Movement.AtPos = true;
106 
107  // Stop when reach region target or border cross detected
109  {
110  m_log.ErrorFormat(
111  "[CROSS BEHAVIOUR]: {0} failed to cross from {1} into {2} with {3}ms",
112  Bot.Name, currentSim.Name, destRegion.Name, m_regionCrossingTimeout);
113  }
114  else
115  {
116  m_log.DebugFormat(
117  "[CROSS BEHAVIOUR]: {0} crossed from {1} into {2}",
118  Bot.Name, currentSim.Name, destRegion.Name);
119  }
120 
121  Bot.Client.Self.RegionCrossed -= Self_RegionCrossed;
122 
123  // We will hackishly carry on travelling into the region for a little bit.
124  Thread.Sleep(6000);
125 
126  m_log.DebugFormat(
127  "[CROSS BEHAVIOUR]: {0} stopped moving after cross from {1} into {2}",
128  Bot.Name, currentSim.Name, destRegion.Name);
129 
130  Bot.Client.Self.Movement.AtPos = false;
131  }
132  else
133  {
134  m_log.DebugFormat(
135  "[CROSS BEHAVIOUR]: No candidate region for {0} to cross into from {1}. Ignoring.",
136  Bot.Name, currentSim.Name);
137  }
138  }
139 
140  private bool TryAddRegion(ulong handle, List<GridRegion> regions)
141  {
142  Dictionary<ulong, GridRegion> knownRegions = Bot.Manager.RegionsKnown;
143 
144  lock (knownRegions)
145  {
146  if (knownRegions.Count == 0)
147  return false;
148 
149  m_log.DebugFormat("[CROSS BEHAVIOUR]: Looking for region with handle {0} in known regions", handle);
150 
151  if (knownRegions.ContainsKey(handle))
152  {
153  GridRegion region = knownRegions[handle];
154  m_log.DebugFormat(
155  "[CROSS BEHAVIOUR]: Adding region {0} to crossing candidates for {1}", region.Name, Bot.Name);
156 
157  regions.Add(region);
158 
159  return true;
160  }
161  else
162  {
163  return false;
164  }
165  }
166  }
167 
168  internal void Self_RegionCrossed(object o, RegionCrossedEventArgs args)
169  {
170  m_regionCrossedMutex.Set();
171  }
172  }
173 }
OpenSim.Server.Handlers.Simulation.Utils Utils
AutoResetEvent m_regionCrossedMutex
const int m_regionCrossingTimeout
string Name
Definition: Bot.cs:147
string AbbreviatedName
Abbreviated name of this behaviour.
Get the bot to make a region crossing.
override void Action()
Action to take when this behaviour is invoked.
OpenSim.Services.Interfaces.GridRegion GridRegion
GridClient Client
New instance of a SecondLife client
Definition: Bot.cs:173