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AssemblyResolver.cs
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27 
28 using System;
29 using System.IO;
30 using System.Reflection;
31 
32 namespace OpenSim.Region.ScriptEngine.Shared
33 {
34  [Serializable]
35  public class AssemblyResolver : MarshalByRefObject
36  {
37  public static Assembly OnAssemblyResolve(object sender,
38  ResolveEventArgs args)
39  {
40  if (!(sender is System.AppDomain))
41  return null;
42 
43  AppDomain myDomain = (AppDomain)sender;
44  string dirName = myDomain.FriendlyName;
45  string ScriptEnginesPath = myDomain.SetupInformation.PrivateBinPath;
46 
47  string[] pathList = new string[] {"", "bin", ScriptEnginesPath,
48  Path.Combine(ScriptEnginesPath, dirName)};
49 
50  string assemblyName = args.Name;
51  if (assemblyName.IndexOf(",") != -1)
52  assemblyName = args.Name.Substring(0, args.Name.IndexOf(","));
53 
54  foreach (string s in pathList)
55  {
56  string path = Path.Combine(Directory.GetCurrentDirectory(),
57  Path.Combine(s, assemblyName))+".dll";
58 
59 // Console.WriteLine("Trying to resolve {0}", path);
60 
61  if (File.Exists(path))
62  return Assembly.LoadFrom(path);
63  }
64 
65  return null;
66  }
67  }
68 }
static Assembly OnAssemblyResolve(object sender, ResolveEventArgs args)