Definition at line 44 of file TexturedMapTileRenderer.cs.
OpenSim.Region.CoreModules.World.LegacyMap.HSV.HSV |
( |
float |
h, |
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float |
s, |
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float |
v |
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) |
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inline |
OpenSim.Region.CoreModules.World.LegacyMap.HSV.HSV |
( |
Color |
c | ) |
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inline |
Color OpenSim.Region.CoreModules.World.LegacyMap.HSV.toColor |
( |
| ) |
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inline |
float OpenSim.Region.CoreModules.World.LegacyMap.HSV.h |
float OpenSim.Region.CoreModules.World.LegacyMap.HSV.s |
float OpenSim.Region.CoreModules.World.LegacyMap.HSV.v |
The documentation for this struct was generated from the following file: