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OpenSim.Region.ClientStack.LindenUDP.LLClientView.PacketProcessor Struct Reference

Properties

PacketMethod method [get, set]
 Packet handling method. More...
 
bool Async [get, set]
 Should this packet be handled asynchronously? More...
 
bool InEngine [get, set]
 If async is true, should this packet be handled in the async engine or given directly to a threadpool thread? More...
 

Detailed Description

Definition at line 13113 of file LLClientView.cs.

Property Documentation

bool OpenSim.Region.ClientStack.LindenUDP.LLClientView.PacketProcessor.Async
getset

Should this packet be handled asynchronously?

Definition at line 13123 of file LLClientView.cs.

bool OpenSim.Region.ClientStack.LindenUDP.LLClientView.PacketProcessor.InEngine
getset

If async is true, should this packet be handled in the async engine or given directly to a threadpool thread?

Definition at line 13129 of file LLClientView.cs.

PacketMethod OpenSim.Region.ClientStack.LindenUDP.LLClientView.PacketProcessor.method
getset

Packet handling method.

Definition at line 13118 of file LLClientView.cs.


The documentation for this struct was generated from the following file: