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OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api Interface Reference
Inheritance diagram for OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api:
Inheritance graph
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Public Member Functions

void state (string newState)
 
LSL_Integer llAbs (int i)
 
LSL_Float llAcos (double val)
 
void llAddToLandBanList (string avatar, double hours)
 
void llAddToLandPassList (string avatar, double hours)
 
void llAdjustSoundVolume (double volume)
 
void llAllowInventoryDrop (int add)
 
LSL_Float llAngleBetween (LSL_Rotation a, LSL_Rotation b)
 
void llApplyImpulse (LSL_Vector force, int local)
 
void llApplyRotationalImpulse (LSL_Vector force, int local)
 
LSL_Float llAsin (double val)
 
LSL_Float llAtan2 (double x, double y)
 
void llAttachToAvatar (int attachment)
 
LSL_Key llAvatarOnSitTarget ()
 
LSL_Key llAvatarOnLinkSitTarget (int linknum)
 
LSL_Rotation llAxes2Rot (LSL_Vector fwd, LSL_Vector left, LSL_Vector up)
 
LSL_Rotation llAxisAngle2Rot (LSL_Vector axis, double angle)
 
LSL_Integer llBase64ToInteger (string str)
 
LSL_String llBase64ToString (string str)
 
void llBreakAllLinks ()
 
void llBreakLink (int linknum)
 
LSL_List llCastRay (LSL_Vector start, LSL_Vector end, LSL_List options)
 
LSL_Integer llCeil (double f)
 
void llClearCameraParams ()
 
LSL_Integer llClearLinkMedia (LSL_Integer link, LSL_Integer face)
 
LSL_Integer llClearPrimMedia (LSL_Integer face)
 
void llCloseRemoteDataChannel (string channel)
 
LSL_Float llCloud (LSL_Vector offset)
 
void llCollisionFilter (string name, string id, int accept)
 
void llCollisionSound (string impact_sound, double impact_volume)
 
void llCollisionSprite (string impact_sprite)
 
LSL_Float llCos (double f)
 
void llCreateLink (string target, int parent)
 
LSL_List llCSV2List (string src)
 
LSL_List llDeleteSubList (LSL_List src, int start, int end)
 
LSL_String llDeleteSubString (string src, int start, int end)
 
void llDetachFromAvatar ()
 
LSL_Vector llDetectedGrab (int number)
 
LSL_Integer llDetectedGroup (int number)
 
LSL_Key llDetectedKey (int number)
 
LSL_Integer llDetectedLinkNumber (int number)
 
LSL_String llDetectedName (int number)
 
LSL_Key llDetectedOwner (int number)
 
LSL_Vector llDetectedPos (int number)
 
LSL_Rotation llDetectedRot (int number)
 
LSL_Integer llDetectedType (int number)
 
LSL_Vector llDetectedTouchBinormal (int index)
 
LSL_Integer llDetectedTouchFace (int index)
 
LSL_Vector llDetectedTouchNormal (int index)
 
LSL_Vector llDetectedTouchPos (int index)
 
LSL_Vector llDetectedTouchST (int index)
 
LSL_Vector llDetectedTouchUV (int index)
 
LSL_Vector llDetectedVel (int number)
 
void llDialog (string avatar, string message, LSL_List buttons, int chat_channel)
 
void llDie ()
 
LSL_String llDumpList2String (LSL_List src, string seperator)
 
LSL_Integer llEdgeOfWorld (LSL_Vector pos, LSL_Vector dir)
 
void llEjectFromLand (string pest)
 
void llEmail (string address, string subject, string message)
 
LSL_String llEscapeURL (string url)
 
LSL_Rotation llEuler2Rot (LSL_Vector v)
 
LSL_Float llFabs (double f)
 
LSL_Integer llFloor (double f)
 
void llForceMouselook (int mouselook)
 
LSL_Float llFrand (double mag)
 
LSL_Key llGenerateKey ()
 
LSL_Vector llGetAccel ()
 
LSL_Integer llGetAgentInfo (string id)
 
LSL_String llGetAgentLanguage (string id)
 
LSL_List llGetAgentList (LSL_Integer scope, LSL_List options)
 
LSL_Vector llGetAgentSize (string id)
 
LSL_Float llGetAlpha (int face)
 
LSL_Float llGetAndResetTime ()
 
LSL_String llGetAnimation (string id)
 
LSL_List llGetAnimationList (string id)
 
LSL_Integer llGetAttached ()
 
LSL_List llGetBoundingBox (string obj)
 
LSL_Vector llGetCameraPos ()
 
LSL_Rotation llGetCameraRot ()
 
LSL_Vector llGetCenterOfMass ()
 
LSL_Vector llGetColor (int face)
 
LSL_String llGetCreator ()
 
LSL_String llGetDate ()
 
LSL_Float llGetEnergy ()
 
LSL_String llGetEnv (LSL_String name)
 
LSL_Vector llGetForce ()
 
LSL_Integer llGetFreeMemory ()
 
LSL_Integer llGetUsedMemory ()
 
LSL_Integer llGetFreeURLs ()
 
LSL_Vector llGetGeometricCenter ()
 
LSL_Float llGetGMTclock ()
 
LSL_String llGetHTTPHeader (LSL_Key request_id, string header)
 
LSL_Key llGetInventoryCreator (string item)
 
LSL_Key llGetInventoryKey (string name)
 
LSL_String llGetInventoryName (int type, int number)
 
LSL_Integer llGetInventoryNumber (int type)
 
LSL_Integer llGetInventoryPermMask (string item, int mask)
 
LSL_Integer llGetInventoryType (string name)
 
LSL_Key llGetKey ()
 
LSL_Key llGetLandOwnerAt (LSL_Vector pos)
 
LSL_Key llGetLinkKey (int linknum)
 
LSL_String llGetLinkName (int linknum)
 
LSL_Integer llGetLinkNumber ()
 
LSL_Integer llGetLinkNumberOfSides (int link)
 
LSL_List llGetLinkMedia (LSL_Integer link, LSL_Integer face, LSL_List rules)
 
LSL_List llGetLinkPrimitiveParams (int linknum, LSL_List rules)
 
LSL_Integer llGetListEntryType (LSL_List src, int index)
 
LSL_Integer llGetListLength (LSL_List src)
 
LSL_Vector llGetLocalPos ()
 
LSL_Rotation llGetLocalRot ()
 
LSL_Float llGetMass ()
 
LSL_Float llGetMassMKS ()
 
LSL_Integer llGetMemoryLimit ()
 
void llGetNextEmail (string address, string subject)
 
LSL_String llGetNotecardLine (string name, int line)
 
LSL_Key llGetNumberOfNotecardLines (string name)
 
LSL_Integer llGetNumberOfPrims ()
 
LSL_Integer llGetNumberOfSides ()
 
LSL_String llGetObjectDesc ()
 
LSL_List llGetObjectDetails (string id, LSL_List args)
 
LSL_Float llGetObjectMass (string id)
 
LSL_String llGetObjectName ()
 
LSL_Integer llGetObjectPermMask (int mask)
 
LSL_Integer llGetObjectPrimCount (string object_id)
 
LSL_Vector llGetOmega ()
 
LSL_Key llGetOwner ()
 
LSL_Key llGetOwnerKey (string id)
 
LSL_List llGetParcelDetails (LSL_Vector pos, LSL_List param)
 
LSL_Integer llGetParcelFlags (LSL_Vector pos)
 
LSL_Integer llGetParcelMaxPrims (LSL_Vector pos, int sim_wide)
 
LSL_String llGetParcelMusicURL ()
 
LSL_Integer llGetParcelPrimCount (LSL_Vector pos, int category, int sim_wide)
 
LSL_List llGetParcelPrimOwners (LSL_Vector pos)
 
LSL_Integer llGetPermissions ()
 
LSL_Key llGetPermissionsKey ()
 
LSL_List llGetPrimMediaParams (int face, LSL_List rules)
 
LSL_Vector llGetPos ()
 
LSL_List llGetPrimitiveParams (LSL_List rules)
 
LSL_Integer llGetRegionAgentCount ()
 
LSL_Vector llGetRegionCorner ()
 
LSL_Integer llGetRegionFlags ()
 
LSL_Float llGetRegionFPS ()
 
LSL_String llGetRegionName ()
 
LSL_Float llGetRegionTimeDilation ()
 
LSL_Vector llGetRootPosition ()
 
LSL_Rotation llGetRootRotation ()
 
LSL_Rotation llGetRot ()
 
LSL_Vector llGetScale ()
 
LSL_String llGetScriptName ()
 
LSL_Integer llGetScriptState (string name)
 
LSL_String llGetSimulatorHostname ()
 
LSL_Integer llGetSPMaxMemory ()
 
LSL_Integer llGetStartParameter ()
 
LSL_Integer llGetStatus (int status)
 
LSL_String llGetSubString (string src, int start, int end)
 
LSL_Vector llGetSunDirection ()
 
LSL_String llGetTexture (int face)
 
LSL_Vector llGetTextureOffset (int face)
 
LSL_Float llGetTextureRot (int side)
 
LSL_Vector llGetTextureScale (int side)
 
LSL_Float llGetTime ()
 
LSL_Float llGetTimeOfDay ()
 
LSL_String llGetTimestamp ()
 
LSL_Vector llGetTorque ()
 
LSL_Integer llGetUnixTime ()
 
LSL_Vector llGetVel ()
 
LSL_Float llGetWallclock ()
 
void llGiveInventory (string destination, string inventory)
 
void llGiveInventoryList (string destination, string category, LSL_List inventory)
 
LSL_Integer llGiveMoney (string destination, int amount)
 
LSL_String llTransferLindenDollars (string destination, int amount)
 
void llGodLikeRezObject (string inventory, LSL_Vector pos)
 
LSL_Float llGround (LSL_Vector offset)
 
LSL_Vector llGroundContour (LSL_Vector offset)
 
LSL_Vector llGroundNormal (LSL_Vector offset)
 
void llGroundRepel (double height, int water, double tau)
 
LSL_Vector llGroundSlope (LSL_Vector offset)
 
LSL_String llHTTPRequest (string url, LSL_List parameters, string body)
 
void llHTTPResponse (LSL_Key id, int status, string body)
 
LSL_String llInsertString (string dst, int position, string src)
 
void llInstantMessage (string user, string message)
 
LSL_String llIntegerToBase64 (int number)
 
LSL_String llKey2Name (string id)
 
LSL_String llGetUsername (string id)
 
LSL_String llRequestUsername (string id)
 
LSL_String llGetDisplayName (string id)
 
LSL_String llRequestDisplayName (string id)
 
void llLinkParticleSystem (int linknum, LSL_List rules)
 
void llLinkSitTarget (LSL_Integer link, LSL_Vector offset, LSL_Rotation rot)
 
LSL_String llList2CSV (LSL_List src)
 
LSL_Float llList2Float (LSL_List src, int index)
 
LSL_Integer llList2Integer (LSL_List src, int index)
 
LSL_Key llList2Key (LSL_List src, int index)
 
LSL_List llList2List (LSL_List src, int start, int end)
 
LSL_List llList2ListStrided (LSL_List src, int start, int end, int stride)
 
LSL_Rotation llList2Rot (LSL_List src, int index)
 
LSL_String llList2String (LSL_List src, int index)
 
LSL_Vector llList2Vector (LSL_List src, int index)
 
LSL_Integer llListen (int channelID, string name, string ID, string msg)
 
void llListenControl (int number, int active)
 
void llListenRemove (int number)
 
LSL_Integer llListFindList (LSL_List src, LSL_List test)
 
LSL_List llListInsertList (LSL_List dest, LSL_List src, int start)
 
LSL_List llListRandomize (LSL_List src, int stride)
 
LSL_List llListReplaceList (LSL_List dest, LSL_List src, int start, int end)
 
LSL_List llListSort (LSL_List src, int stride, int ascending)
 
LSL_Float llListStatistics (int operation, LSL_List src)
 
void llLoadURL (string avatar_id, string message, string url)
 
LSL_Float llLog (double val)
 
LSL_Float llLog10 (double val)
 
void llLookAt (LSL_Vector target, double strength, double damping)
 
void llLoopSound (string sound, double volume)
 
void llLoopSoundMaster (string sound, double volume)
 
void llLoopSoundSlave (string sound, double volume)
 
LSL_Integer llManageEstateAccess (int action, string avatar)
 
void llMakeExplosion (int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
 
void llMakeFire (int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
 
void llMakeFountain (int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset)
 
void llMakeSmoke (int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
 
void llMapDestination (string simname, LSL_Vector pos, LSL_Vector look_at)
 
LSL_String llMD5String (string src, int nonce)
 
LSL_String llSHA1String (string src)
 
void llMessageLinked (int linknum, int num, string str, string id)
 
void llMinEventDelay (double delay)
 
void llModifyLand (int action, int brush)
 
LSL_Integer llModPow (int a, int b, int c)
 
void llMoveToTarget (LSL_Vector target, double tau)
 
void llOffsetTexture (double u, double v, int face)
 
void llOpenRemoteDataChannel ()
 
LSL_Integer llOverMyLand (string id)
 
void llOwnerSay (string msg)
 
void llParcelMediaCommandList (LSL_List commandList)
 
LSL_List llParcelMediaQuery (LSL_List aList)
 
LSL_List llParseString2List (string str, LSL_List separators, LSL_List spacers)
 
LSL_List llParseStringKeepNulls (string src, LSL_List seperators, LSL_List spacers)
 
void llParticleSystem (LSL_List rules)
 
void llPassCollisions (int pass)
 
void llPassTouches (int pass)
 
void llPlaySound (string sound, double volume)
 
void llPlaySoundSlave (string sound, double volume)
 
void llPointAt (LSL_Vector pos)
 
LSL_Float llPow (double fbase, double fexponent)
 
void llPreloadSound (string sound)
 
void llPushObject (string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local)
 
void llRefreshPrimURL ()
 
void llRegionSay (int channelID, string text)
 
void llRegionSayTo (string target, int channelID, string text)
 
void llReleaseCamera (string avatar)
 
void llReleaseControls ()
 
void llReleaseURL (string url)
 
void llRemoteDataReply (string channel, string message_id, string sdata, int idata)
 
void llRemoteDataSetRegion ()
 
void llRemoteLoadScript (string target, string name, int running, int start_param)
 
void llRemoteLoadScriptPin (string target, string name, int pin, int running, int start_param)
 
void llRemoveFromLandBanList (string avatar)
 
void llRemoveFromLandPassList (string avatar)
 
void llRemoveInventory (string item)
 
void llRemoveVehicleFlags (int flags)
 
LSL_Key llRequestAgentData (string id, int data)
 
LSL_Key llRequestInventoryData (string name)
 
void llRequestPermissions (string agent, int perm)
 
LSL_String llRequestSecureURL ()
 
LSL_Key llRequestSimulatorData (string simulator, int data)
 
LSL_Key llRequestURL ()
 
void llResetLandBanList ()
 
void llResetLandPassList ()
 
void llResetOtherScript (string name)
 
void llResetScript ()
 
void llResetTime ()
 
void llRezAtRoot (string inventory, LSL_Vector position, LSL_Vector velocity, LSL_Rotation rot, int param)
 
void llRezObject (string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param)
 
LSL_Float llRot2Angle (LSL_Rotation rot)
 
LSL_Vector llRot2Axis (LSL_Rotation rot)
 
LSL_Vector llRot2Euler (LSL_Rotation r)
 
LSL_Vector llRot2Fwd (LSL_Rotation r)
 
LSL_Vector llRot2Left (LSL_Rotation r)
 
LSL_Vector llRot2Up (LSL_Rotation r)
 
void llRotateTexture (double rotation, int face)
 
LSL_Rotation llRotBetween (LSL_Vector start, LSL_Vector end)
 
void llRotLookAt (LSL_Rotation target, double strength, double damping)
 
LSL_Integer llRotTarget (LSL_Rotation rot, double error)
 
void llRotTargetRemove (int number)
 
LSL_Integer llRound (double f)
 
LSL_Integer llSameGroup (string agent)
 
void llSay (int channelID, string text)
 
void llScaleTexture (double u, double v, int face)
 
LSL_Integer llScriptDanger (LSL_Vector pos)
 
void llScriptProfiler (LSL_Integer flag)
 
LSL_Key llSendRemoteData (string channel, string dest, int idata, string sdata)
 
void llSensor (string name, string id, int type, double range, double arc)
 
void llSensorRemove ()
 
void llSensorRepeat (string name, string id, int type, double range, double arc, double rate)
 
void llSetAlpha (double alpha, int face)
 
void llSetBuoyancy (double buoyancy)
 
void llSetCameraAtOffset (LSL_Vector offset)
 
void llSetCameraEyeOffset (LSL_Vector offset)
 
void llSetLinkCamera (LSL_Integer link, LSL_Vector eye, LSL_Vector at)
 
void llSetCameraParams (LSL_List rules)
 
void llSetClickAction (int action)
 
void llSetColor (LSL_Vector color, int face)
 
void llSetContentType (LSL_Key id, LSL_Integer type)
 
void llSetDamage (double damage)
 
void llSetForce (LSL_Vector force, int local)
 
void llSetForceAndTorque (LSL_Vector force, LSL_Vector torque, int local)
 
void llSetVelocity (LSL_Vector vel, int local)
 
void llSetAngularVelocity (LSL_Vector angularVelocity, int local)
 
void llSetHoverHeight (double height, int water, double tau)
 
void llSetInventoryPermMask (string item, int mask, int value)
 
void llSetLinkAlpha (int linknumber, double alpha, int face)
 
void llSetLinkColor (int linknumber, LSL_Vector color, int face)
 
LSL_Integer llSetLinkMedia (LSL_Integer link, LSL_Integer face, LSL_List rules)
 
void llSetLinkPrimitiveParams (int linknumber, LSL_List rules)
 
void llSetLinkTexture (int linknumber, string texture, int face)
 
void llSetLinkTextureAnim (int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate)
 
void llSetLocalRot (LSL_Rotation rot)
 
LSL_Integer llSetMemoryLimit (LSL_Integer limit)
 
void llSetObjectDesc (string desc)
 
void llSetObjectName (string name)
 
void llSetObjectPermMask (int mask, int value)
 
void llSetParcelMusicURL (string url)
 
void llSetPayPrice (int price, LSL_List quick_pay_buttons)
 
void llSetPos (LSL_Vector pos)
 
LSL_Integer llSetRegionPos (LSL_Vector pos)
 
LSL_Integer llSetPrimMediaParams (LSL_Integer face, LSL_List rules)
 
void llSetPrimitiveParams (LSL_List rules)
 
void llSetLinkPrimitiveParamsFast (int linknum, LSL_List rules)
 
void llSetPrimURL (string url)
 
void llSetRemoteScriptAccessPin (int pin)
 
void llSetRot (LSL_Rotation rot)
 
void llSetScale (LSL_Vector scale)
 
void llSetScriptState (string name, int run)
 
void llSetSitText (string text)
 
void llSetSoundQueueing (int queue)
 
void llSetSoundRadius (double radius)
 
void llSetStatus (int status, int value)
 
void llSetText (string text, LSL_Vector color, double alpha)
 
void llSetTexture (string texture, int face)
 
void llSetTextureAnim (int mode, int face, int sizex, int sizey, double start, double length, double rate)
 
void llSetTimerEvent (double sec)
 
void llSetTorque (LSL_Vector torque, int local)
 
void llSetTouchText (string text)
 
void llSetVehicleFlags (int flags)
 
void llSetVehicleFloatParam (int param, LSL_Float value)
 
void llSetVehicleRotationParam (int param, LSL_Rotation rot)
 
void llSetVehicleType (int type)
 
void llSetVehicleVectorParam (int param, LSL_Vector vec)
 
void llShout (int channelID, string text)
 
LSL_Float llSin (double f)
 
void llSitTarget (LSL_Vector offset, LSL_Rotation rot)
 
void llSleep (double sec)
 
void llSound (string sound, double volume, int queue, int loop)
 
void llSoundPreload (string sound)
 
LSL_Float llSqrt (double f)
 
void llStartAnimation (string anim)
 
void llStopAnimation (string anim)
 
void llStopHover ()
 
void llStopLookAt ()
 
void llStopMoveToTarget ()
 
void llStopPointAt ()
 
void llStopSound ()
 
LSL_Integer llStringLength (string str)
 
LSL_String llStringToBase64 (string str)
 
LSL_String llStringTrim (string src, int type)
 
LSL_Integer llSubStringIndex (string source, string pattern)
 
void llTakeCamera (string avatar)
 
void llTakeControls (int controls, int accept, int pass_on)
 
LSL_Float llTan (double f)
 
LSL_Integer llTarget (LSL_Vector position, double range)
 
void llTargetOmega (LSL_Vector axis, double spinrate, double gain)
 
void llTargetRemove (int number)
 
void llTeleportAgentHome (string agent)
 
void llTeleportAgent (string agent, string simname, LSL_Vector pos, LSL_Vector lookAt)
 
void llTeleportAgentGlobalCoords (string agent, LSL_Vector global, LSL_Vector pos, LSL_Vector lookAt)
 
void llTextBox (string avatar, string message, int chat_channel)
 
LSL_String llToLower (string source)
 
LSL_String llToUpper (string source)
 
void llTriggerSound (string sound, double volume)
 
void llTriggerSoundLimited (string sound, double volume, LSL_Vector top_north_east, LSL_Vector bottom_south_west)
 
LSL_String llUnescapeURL (string url)
 
void llUnSit (string id)
 
LSL_Float llVecDist (LSL_Vector a, LSL_Vector b)
 
LSL_Float llVecMag (LSL_Vector v)
 
LSL_Vector llVecNorm (LSL_Vector v)
 
void llVolumeDetect (int detect)
 
LSL_Float llWater (LSL_Vector offset)
 
void llWhisper (int channelID, string text)
 
LSL_Vector llWind (LSL_Vector offset)
 
LSL_String llXorBase64Strings (string str1, string str2)
 
LSL_String llXorBase64StringsCorrect (string str1, string str2)
 
LSL_Integer llGetLinkNumberOfSides (LSL_Integer link)
 
void llSetPhysicsMaterial (int material_bits, float material_gravity_modifier, float material_restitution, float material_friction, float material_density)
 
void SetPrimitiveParamsEx (LSL_Key prim, LSL_List rules, string originFunc)
 
void llSetKeyframedMotion (LSL_List frames, LSL_List options)
 
LSL_List GetPrimitiveParamsEx (LSL_Key prim, LSL_List rules)
 
LSL_List llGetPhysicsMaterial ()
 
void llSetAnimationOverride (LSL_String animState, LSL_String anim)
 
void llResetAnimationOverride (LSL_String anim_state)
 
LSL_String llGetAnimationOverride (LSL_String anim_state)
 
LSL_String llJsonGetValue (LSL_String json, LSL_List specifiers)
 
LSL_List llJson2List (LSL_String json)
 
LSL_String llList2Json (LSL_String type, LSL_List values)
 
LSL_String llJsonSetValue (LSL_String json, LSL_List specifiers, LSL_String value)
 
LSL_String llJsonValueType (LSL_String json, LSL_List specifiers)
 

Detailed Description

Definition at line 40 of file ILSL_Api.cs.

Member Function Documentation

LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.GetPrimitiveParamsEx ( LSL_Key  prim,
LSL_List  rules 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llAbs ( int  i)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llAcos ( double  val)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llAddToLandBanList ( string  avatar,
double  hours 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llAddToLandPassList ( string  avatar,
double  hours 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llAdjustSoundVolume ( double  volume)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llAllowInventoryDrop ( int  add)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llAngleBetween ( LSL_Rotation  a,
LSL_Rotation  b 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llApplyImpulse ( LSL_Vector  force,
int  local 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llApplyRotationalImpulse ( LSL_Vector  force,
int  local 
)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llAsin ( double  val)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llAtan2 ( double  x,
double  y 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llAttachToAvatar ( int  attachment)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llAvatarOnLinkSitTarget ( int  linknum)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llAvatarOnSitTarget ( )
LSL_Rotation OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llAxes2Rot ( LSL_Vector  fwd,
LSL_Vector  left,
LSL_Vector  up 
)
LSL_Rotation OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llAxisAngle2Rot ( LSL_Vector  axis,
double  angle 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llBase64ToInteger ( string  str)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llBase64ToString ( string  str)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llBreakAllLinks ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llBreakLink ( int  linknum)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llCastRay ( LSL_Vector  start,
LSL_Vector  end,
LSL_List  options 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llCeil ( double  f)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llClearCameraParams ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llClearLinkMedia ( LSL_Integer  link,
LSL_Integer  face 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llClearPrimMedia ( LSL_Integer  face)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llCloseRemoteDataChannel ( string  channel)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llCloud ( LSL_Vector  offset)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llCollisionFilter ( string  name,
string  id,
int  accept 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llCollisionSound ( string  impact_sound,
double  impact_volume 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llCollisionSprite ( string  impact_sprite)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llCos ( double  f)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llCreateLink ( string  target,
int  parent 
)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llCSV2List ( string  src)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDeleteSubList ( LSL_List  src,
int  start,
int  end 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDeleteSubString ( string  src,
int  start,
int  end 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetachFromAvatar ( )
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedGrab ( int  number)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedGroup ( int  number)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedKey ( int  number)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedLinkNumber ( int  number)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedName ( int  number)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedOwner ( int  number)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedPos ( int  number)
LSL_Rotation OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedRot ( int  number)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedTouchBinormal ( int  index)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedTouchFace ( int  index)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedTouchNormal ( int  index)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedTouchPos ( int  index)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedTouchST ( int  index)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedTouchUV ( int  index)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedType ( int  number)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDetectedVel ( int  number)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDialog ( string  avatar,
string  message,
LSL_List  buttons,
int  chat_channel 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDie ( )
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llDumpList2String ( LSL_List  src,
string  seperator 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llEdgeOfWorld ( LSL_Vector  pos,
LSL_Vector  dir 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llEjectFromLand ( string  pest)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llEmail ( string  address,
string  subject,
string  message 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llEscapeURL ( string  url)
LSL_Rotation OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llEuler2Rot ( LSL_Vector  v)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llFabs ( double  f)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llFloor ( double  f)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llForceMouselook ( int  mouselook)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llFrand ( double  mag)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGenerateKey ( )
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetAccel ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetAgentInfo ( string  id)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetAgentLanguage ( string  id)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetAgentList ( LSL_Integer  scope,
LSL_List  options 
)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetAgentSize ( string  id)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetAlpha ( int  face)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetAndResetTime ( )
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetAnimation ( string  id)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetAnimationList ( string  id)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetAnimationOverride ( LSL_String  anim_state)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetAttached ( )
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetBoundingBox ( string  obj)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetCameraPos ( )
LSL_Rotation OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetCameraRot ( )
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetCenterOfMass ( )
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetColor ( int  face)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetCreator ( )
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetDate ( )
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetDisplayName ( string  id)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetEnergy ( )
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetEnv ( LSL_String  name)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetForce ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetFreeMemory ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetFreeURLs ( )
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetGeometricCenter ( )
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetGMTclock ( )
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetHTTPHeader ( LSL_Key  request_id,
string  header 
)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetInventoryCreator ( string  item)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetInventoryKey ( string  name)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetInventoryName ( int  type,
int  number 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetInventoryNumber ( int  type)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetInventoryPermMask ( string  item,
int  mask 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetInventoryType ( string  name)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetKey ( )
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetLandOwnerAt ( LSL_Vector  pos)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetLinkKey ( int  linknum)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetLinkMedia ( LSL_Integer  link,
LSL_Integer  face,
LSL_List  rules 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetLinkName ( int  linknum)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetLinkNumber ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetLinkNumberOfSides ( int  link)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetLinkNumberOfSides ( LSL_Integer  link)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetLinkPrimitiveParams ( int  linknum,
LSL_List  rules 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetListEntryType ( LSL_List  src,
int  index 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetListLength ( LSL_List  src)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetLocalPos ( )
LSL_Rotation OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetLocalRot ( )
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetMass ( )
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetMassMKS ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetMemoryLimit ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetNextEmail ( string  address,
string  subject 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetNotecardLine ( string  name,
int  line 
)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetNumberOfNotecardLines ( string  name)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetNumberOfPrims ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetNumberOfSides ( )
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetObjectDesc ( )
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetObjectDetails ( string  id,
LSL_List  args 
)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetObjectMass ( string  id)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetObjectName ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetObjectPermMask ( int  mask)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetObjectPrimCount ( string  object_id)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetOmega ( )
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetOwner ( )
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetOwnerKey ( string  id)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetParcelDetails ( LSL_Vector  pos,
LSL_List  param 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetParcelFlags ( LSL_Vector  pos)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetParcelMaxPrims ( LSL_Vector  pos,
int  sim_wide 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetParcelMusicURL ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetParcelPrimCount ( LSL_Vector  pos,
int  category,
int  sim_wide 
)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetParcelPrimOwners ( LSL_Vector  pos)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetPermissions ( )
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetPermissionsKey ( )
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetPhysicsMaterial ( )
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetPos ( )
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetPrimitiveParams ( LSL_List  rules)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetPrimMediaParams ( int  face,
LSL_List  rules 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetRegionAgentCount ( )
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetRegionCorner ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetRegionFlags ( )
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetRegionFPS ( )
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetRegionName ( )
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetRegionTimeDilation ( )
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetRootPosition ( )
LSL_Rotation OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetRootRotation ( )
LSL_Rotation OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetRot ( )
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetScale ( )
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetScriptName ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetScriptState ( string  name)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetSimulatorHostname ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetSPMaxMemory ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetStartParameter ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetStatus ( int  status)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetSubString ( string  src,
int  start,
int  end 
)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetSunDirection ( )
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetTexture ( int  face)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetTextureOffset ( int  face)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetTextureRot ( int  side)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetTextureScale ( int  side)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetTime ( )
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetTimeOfDay ( )
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetTimestamp ( )
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetTorque ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetUnixTime ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetUsedMemory ( )
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetUsername ( string  id)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetVel ( )
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGetWallclock ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGiveInventory ( string  destination,
string  inventory 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGiveInventoryList ( string  destination,
string  category,
LSL_List  inventory 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGiveMoney ( string  destination,
int  amount 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGodLikeRezObject ( string  inventory,
LSL_Vector  pos 
)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGround ( LSL_Vector  offset)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGroundContour ( LSL_Vector  offset)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGroundNormal ( LSL_Vector  offset)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGroundRepel ( double  height,
int  water,
double  tau 
)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llGroundSlope ( LSL_Vector  offset)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llHTTPRequest ( string  url,
LSL_List  parameters,
string  body 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llHTTPResponse ( LSL_Key  id,
int  status,
string  body 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llInsertString ( string  dst,
int  position,
string  src 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llInstantMessage ( string  user,
string  message 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llIntegerToBase64 ( int  number)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llJson2List ( LSL_String  json)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llJsonGetValue ( LSL_String  json,
LSL_List  specifiers 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llJsonSetValue ( LSL_String  json,
LSL_List  specifiers,
LSL_String  value 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llJsonValueType ( LSL_String  json,
LSL_List  specifiers 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llKey2Name ( string  id)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llLinkParticleSystem ( int  linknum,
LSL_List  rules 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llLinkSitTarget ( LSL_Integer  link,
LSL_Vector  offset,
LSL_Rotation  rot 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llList2CSV ( LSL_List  src)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llList2Float ( LSL_List  src,
int  index 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llList2Integer ( LSL_List  src,
int  index 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llList2Json ( LSL_String  type,
LSL_List  values 
)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llList2Key ( LSL_List  src,
int  index 
)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llList2List ( LSL_List  src,
int  start,
int  end 
)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llList2ListStrided ( LSL_List  src,
int  start,
int  end,
int  stride 
)
LSL_Rotation OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llList2Rot ( LSL_List  src,
int  index 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llList2String ( LSL_List  src,
int  index 
)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llList2Vector ( LSL_List  src,
int  index 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llListen ( int  channelID,
string  name,
string  ID,
string  msg 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llListenControl ( int  number,
int  active 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llListenRemove ( int  number)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llListFindList ( LSL_List  src,
LSL_List  test 
)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llListInsertList ( LSL_List  dest,
LSL_List  src,
int  start 
)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llListRandomize ( LSL_List  src,
int  stride 
)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llListReplaceList ( LSL_List  dest,
LSL_List  src,
int  start,
int  end 
)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llListSort ( LSL_List  src,
int  stride,
int  ascending 
)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llListStatistics ( int  operation,
LSL_List  src 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llLoadURL ( string  avatar_id,
string  message,
string  url 
)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llLog ( double  val)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llLog10 ( double  val)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llLookAt ( LSL_Vector  target,
double  strength,
double  damping 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llLoopSound ( string  sound,
double  volume 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llLoopSoundMaster ( string  sound,
double  volume 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llLoopSoundSlave ( string  sound,
double  volume 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llMakeExplosion ( int  particles,
double  scale,
double  vel,
double  lifetime,
double  arc,
string  texture,
LSL_Vector  offset 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llMakeFire ( int  particles,
double  scale,
double  vel,
double  lifetime,
double  arc,
string  texture,
LSL_Vector  offset 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llMakeFountain ( int  particles,
double  scale,
double  vel,
double  lifetime,
double  arc,
int  bounce,
string  texture,
LSL_Vector  offset,
double  bounce_offset 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llMakeSmoke ( int  particles,
double  scale,
double  vel,
double  lifetime,
double  arc,
string  texture,
LSL_Vector  offset 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llManageEstateAccess ( int  action,
string  avatar 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llMapDestination ( string  simname,
LSL_Vector  pos,
LSL_Vector  look_at 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llMD5String ( string  src,
int  nonce 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llMessageLinked ( int  linknum,
int  num,
string  str,
string  id 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llMinEventDelay ( double  delay)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llModifyLand ( int  action,
int  brush 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llModPow ( int  a,
int  b,
int  c 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llMoveToTarget ( LSL_Vector  target,
double  tau 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llOffsetTexture ( double  u,
double  v,
int  face 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llOpenRemoteDataChannel ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llOverMyLand ( string  id)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llOwnerSay ( string  msg)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llParcelMediaCommandList ( LSL_List  commandList)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llParcelMediaQuery ( LSL_List  aList)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llParseString2List ( string  str,
LSL_List  separators,
LSL_List  spacers 
)
LSL_List OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llParseStringKeepNulls ( string  src,
LSL_List  seperators,
LSL_List  spacers 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llParticleSystem ( LSL_List  rules)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llPassCollisions ( int  pass)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llPassTouches ( int  pass)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llPlaySound ( string  sound,
double  volume 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llPlaySoundSlave ( string  sound,
double  volume 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llPointAt ( LSL_Vector  pos)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llPow ( double  fbase,
double  fexponent 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llPreloadSound ( string  sound)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llPushObject ( string  target,
LSL_Vector  impulse,
LSL_Vector  ang_impulse,
int  local 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRefreshPrimURL ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRegionSay ( int  channelID,
string  text 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRegionSayTo ( string  target,
int  channelID,
string  text 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llReleaseCamera ( string  avatar)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llReleaseControls ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llReleaseURL ( string  url)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRemoteDataReply ( string  channel,
string  message_id,
string  sdata,
int  idata 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRemoteDataSetRegion ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRemoteLoadScript ( string  target,
string  name,
int  running,
int  start_param 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRemoteLoadScriptPin ( string  target,
string  name,
int  pin,
int  running,
int  start_param 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRemoveFromLandBanList ( string  avatar)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRemoveFromLandPassList ( string  avatar)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRemoveInventory ( string  item)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRemoveVehicleFlags ( int  flags)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRequestAgentData ( string  id,
int  data 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRequestDisplayName ( string  id)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRequestInventoryData ( string  name)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRequestPermissions ( string  agent,
int  perm 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRequestSecureURL ( )
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRequestSimulatorData ( string  simulator,
int  data 
)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRequestURL ( )
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRequestUsername ( string  id)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llResetAnimationOverride ( LSL_String  anim_state)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llResetLandBanList ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llResetLandPassList ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llResetOtherScript ( string  name)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llResetScript ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llResetTime ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRezAtRoot ( string  inventory,
LSL_Vector  position,
LSL_Vector  velocity,
LSL_Rotation  rot,
int  param 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRezObject ( string  inventory,
LSL_Vector  pos,
LSL_Vector  vel,
LSL_Rotation  rot,
int  param 
)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRot2Angle ( LSL_Rotation  rot)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRot2Axis ( LSL_Rotation  rot)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRot2Euler ( LSL_Rotation  r)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRot2Fwd ( LSL_Rotation  r)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRot2Left ( LSL_Rotation  r)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRot2Up ( LSL_Rotation  r)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRotateTexture ( double  rotation,
int  face 
)
LSL_Rotation OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRotBetween ( LSL_Vector  start,
LSL_Vector  end 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRotLookAt ( LSL_Rotation  target,
double  strength,
double  damping 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRotTarget ( LSL_Rotation  rot,
double  error 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRotTargetRemove ( int  number)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llRound ( double  f)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSameGroup ( string  agent)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSay ( int  channelID,
string  text 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llScaleTexture ( double  u,
double  v,
int  face 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llScriptDanger ( LSL_Vector  pos)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llScriptProfiler ( LSL_Integer  flag)
LSL_Key OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSendRemoteData ( string  channel,
string  dest,
int  idata,
string  sdata 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSensor ( string  name,
string  id,
int  type,
double  range,
double  arc 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSensorRemove ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSensorRepeat ( string  name,
string  id,
int  type,
double  range,
double  arc,
double  rate 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetAlpha ( double  alpha,
int  face 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetAngularVelocity ( LSL_Vector  angularVelocity,
int  local 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetAnimationOverride ( LSL_String  animState,
LSL_String  anim 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetBuoyancy ( double  buoyancy)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetCameraAtOffset ( LSL_Vector  offset)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetCameraEyeOffset ( LSL_Vector  offset)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetCameraParams ( LSL_List  rules)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetClickAction ( int  action)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetColor ( LSL_Vector  color,
int  face 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetContentType ( LSL_Key  id,
LSL_Integer  type 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetDamage ( double  damage)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetForce ( LSL_Vector  force,
int  local 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetForceAndTorque ( LSL_Vector  force,
LSL_Vector  torque,
int  local 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetHoverHeight ( double  height,
int  water,
double  tau 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetInventoryPermMask ( string  item,
int  mask,
int  value 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetKeyframedMotion ( LSL_List  frames,
LSL_List  options 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetLinkAlpha ( int  linknumber,
double  alpha,
int  face 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetLinkCamera ( LSL_Integer  link,
LSL_Vector  eye,
LSL_Vector  at 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetLinkColor ( int  linknumber,
LSL_Vector  color,
int  face 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetLinkMedia ( LSL_Integer  link,
LSL_Integer  face,
LSL_List  rules 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetLinkPrimitiveParams ( int  linknumber,
LSL_List  rules 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetLinkPrimitiveParamsFast ( int  linknum,
LSL_List  rules 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetLinkTexture ( int  linknumber,
string  texture,
int  face 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetLinkTextureAnim ( int  linknum,
int  mode,
int  face,
int  sizex,
int  sizey,
double  start,
double  length,
double  rate 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetLocalRot ( LSL_Rotation  rot)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetMemoryLimit ( LSL_Integer  limit)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetObjectDesc ( string  desc)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetObjectName ( string  name)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetObjectPermMask ( int  mask,
int  value 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetParcelMusicURL ( string  url)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetPayPrice ( int  price,
LSL_List  quick_pay_buttons 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetPhysicsMaterial ( int  material_bits,
float  material_gravity_modifier,
float  material_restitution,
float  material_friction,
float  material_density 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetPos ( LSL_Vector  pos)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetPrimitiveParams ( LSL_List  rules)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetPrimMediaParams ( LSL_Integer  face,
LSL_List  rules 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetPrimURL ( string  url)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetRegionPos ( LSL_Vector  pos)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetRemoteScriptAccessPin ( int  pin)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetRot ( LSL_Rotation  rot)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetScale ( LSL_Vector  scale)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetScriptState ( string  name,
int  run 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetSitText ( string  text)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetSoundQueueing ( int  queue)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetSoundRadius ( double  radius)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetStatus ( int  status,
int  value 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetText ( string  text,
LSL_Vector  color,
double  alpha 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetTexture ( string  texture,
int  face 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetTextureAnim ( int  mode,
int  face,
int  sizex,
int  sizey,
double  start,
double  length,
double  rate 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetTimerEvent ( double  sec)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetTorque ( LSL_Vector  torque,
int  local 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetTouchText ( string  text)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetVehicleFlags ( int  flags)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetVehicleFloatParam ( int  param,
LSL_Float  value 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetVehicleRotationParam ( int  param,
LSL_Rotation  rot 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetVehicleType ( int  type)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetVehicleVectorParam ( int  param,
LSL_Vector  vec 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSetVelocity ( LSL_Vector  vel,
int  local 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSHA1String ( string  src)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llShout ( int  channelID,
string  text 
)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSin ( double  f)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSitTarget ( LSL_Vector  offset,
LSL_Rotation  rot 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSleep ( double  sec)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSound ( string  sound,
double  volume,
int  queue,
int  loop 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSoundPreload ( string  sound)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSqrt ( double  f)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llStartAnimation ( string  anim)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llStopAnimation ( string  anim)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llStopHover ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llStopLookAt ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llStopMoveToTarget ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llStopPointAt ( )
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llStopSound ( )
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llStringLength ( string  str)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llStringToBase64 ( string  str)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llStringTrim ( string  src,
int  type 
)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llSubStringIndex ( string  source,
string  pattern 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llTakeCamera ( string  avatar)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llTakeControls ( int  controls,
int  accept,
int  pass_on 
)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llTan ( double  f)
LSL_Integer OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llTarget ( LSL_Vector  position,
double  range 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llTargetOmega ( LSL_Vector  axis,
double  spinrate,
double  gain 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llTargetRemove ( int  number)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llTeleportAgent ( string  agent,
string  simname,
LSL_Vector  pos,
LSL_Vector  lookAt 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llTeleportAgentGlobalCoords ( string  agent,
LSL_Vector  global,
LSL_Vector  pos,
LSL_Vector  lookAt 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llTeleportAgentHome ( string  agent)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llTextBox ( string  avatar,
string  message,
int  chat_channel 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llToLower ( string  source)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llToUpper ( string  source)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llTransferLindenDollars ( string  destination,
int  amount 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llTriggerSound ( string  sound,
double  volume 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llTriggerSoundLimited ( string  sound,
double  volume,
LSL_Vector  top_north_east,
LSL_Vector  bottom_south_west 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llUnescapeURL ( string  url)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llUnSit ( string  id)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llVecDist ( LSL_Vector  a,
LSL_Vector  b 
)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llVecMag ( LSL_Vector  v)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llVecNorm ( LSL_Vector  v)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llVolumeDetect ( int  detect)
LSL_Float OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llWater ( LSL_Vector  offset)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llWhisper ( int  channelID,
string  text 
)
LSL_Vector OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llWind ( LSL_Vector  offset)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llXorBase64Strings ( string  str1,
string  str2 
)
LSL_String OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.llXorBase64StringsCorrect ( string  str1,
string  str2 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.SetPrimitiveParamsEx ( LSL_Key  prim,
LSL_List  rules,
string  originFunc 
)
void OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ILSL_Api.state ( string  newState)

The documentation for this interface was generated from the following file: