OpenSim
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Public Member Functions | |
void | BeginDecode (UUID assetID, byte[] j2kData, DecodedCallback callback) |
bool | Decode (UUID assetID, byte[] j2kData) |
Provides a synchronous decode so that caller can be assured that this executes before the next line More... | |
bool | Decode (UUID assetID, byte[] j2kData, out OpenJPEG.J2KLayerInfo[] layers, out int components) |
Provides a synchronous decode so that caller can be assured that this executes before the next line More... | |
Image | DecodeToImage (byte[] j2kData) |
Provides a synchronous decode direct to an image object More... | |
Definition at line 36 of file IJ2KDecoder.cs.
void OpenSim.Region.Framework.Interfaces.IJ2KDecoder.BeginDecode | ( | UUID | assetID, |
byte[] | j2kData, | ||
DecodedCallback | callback | ||
) |
Implemented in OpenSim.Region.CoreModules.Agent.TextureSender.J2KDecoderModule.
bool OpenSim.Region.Framework.Interfaces.IJ2KDecoder.Decode | ( | UUID | assetID, |
byte[] | j2kData | ||
) |
Provides a synchronous decode so that caller can be assured that this executes before the next line
assetID | |
j2kData |
Implemented in OpenSim.Region.CoreModules.Agent.TextureSender.J2KDecoderModule.
bool OpenSim.Region.Framework.Interfaces.IJ2KDecoder.Decode | ( | UUID | assetID, |
byte[] | j2kData, | ||
out OpenJPEG.J2KLayerInfo[] | layers, | ||
out int | components | ||
) |
Provides a synchronous decode so that caller can be assured that this executes before the next line
assetID | |
j2kData | |
layers | layer data |
components | number of components |
Implemented in OpenSim.Region.CoreModules.Agent.TextureSender.J2KDecoderModule.
Image OpenSim.Region.Framework.Interfaces.IJ2KDecoder.DecodeToImage | ( | byte[] | j2kData | ) |
Provides a synchronous decode direct to an image object
j2kData |
Implemented in OpenSim.Region.CoreModules.Agent.TextureSender.J2KDecoderModule.