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OpenSim.Framework.IClientAPI Member List

This is the complete list of members for OpenSim.Framework.IClientAPI, including all inherited members.

ActiveGroupIdOpenSim.Framework.IClientAPI
ActiveGroupNameOpenSim.Framework.IClientAPI
ActiveGroupPowersOpenSim.Framework.IClientAPI
AddGenericPacketHandler(string MethodName, GenericMessage handler)OpenSim.Framework.IClientAPI
AgentIdOpenSim.Framework.IClientAPI
CanSendLayerData()OpenSim.Framework.IClientAPI
CircuitCodeOpenSim.Framework.IClientAPI
Close()OpenSim.Framework.IClientAPI
Close(bool sendStop, bool force)OpenSim.Framework.IClientAPI
CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt, IPEndPoint newRegionExternalEndPoint, string capsURL)OpenSim.Framework.IClientAPI
DebugPacketLevelOpenSim.Framework.IClientAPI
FirstNameOpenSim.Framework.IClientAPI
FlushPrimUpdates()OpenSim.Framework.IClientAPI
GetAgentThrottleSilent(int throttle)OpenSim.Framework.IClientAPI
GetClientInfo()OpenSim.Framework.IClientAPI
GetClientOption(string option)OpenSim.Framework.IClientAPI
GetGroupPowers(UUID groupID)OpenSim.Framework.IClientAPI
GetThrottlesPacked(float multiplier)OpenSim.Framework.IClientAPI
InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint)OpenSim.Framework.IClientAPI
InPacket(object NewPack)OpenSim.Framework.IClientAPI
IsActiveOpenSim.Framework.IClientAPI
IsGroupMember(UUID GroupID)OpenSim.Framework.IClientAPI
IsLoggingOutOpenSim.Framework.IClientAPI
Kick(string message)OpenSim.Framework.IClientAPI
LastNameOpenSim.Framework.IClientAPI
MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look)OpenSim.Framework.IClientAPI
NameOpenSim.Framework.IClientAPI
NextAnimationSequenceNumberOpenSim.Framework.IClientAPI
OnAbortXferOpenSim.Framework.IClientAPI
OnAcceptCallingCardOpenSim.Framework.IClientAPI
OnActivateGestureOpenSim.Framework.IClientAPI
OnAddPrimOpenSim.Framework.IClientAPI
OnAgentCameraUpdateOpenSim.Framework.IClientAPI
OnAgentDataUpdateRequestOpenSim.Framework.IClientAPI
OnAgentRequestSitOpenSim.Framework.IClientAPI
OnAgentSitOpenSim.Framework.IClientAPI
OnAgentUpdateOpenSim.Framework.IClientAPI
OnApproveFriendRequestOpenSim.Framework.IClientAPI
OnAssetUploadRequestOpenSim.Framework.IClientAPI
OnAutoPilotGoOpenSim.Framework.IClientAPI
OnAvatarInterestUpdateOpenSim.Framework.IClientAPI
OnAvatarNotesUpdateOpenSim.Framework.IClientAPI
OnAvatarNowWearingOpenSim.Framework.IClientAPI
OnAvatarPickerRequestOpenSim.Framework.IClientAPI
OnBakeTerrainOpenSim.Framework.IClientAPI
OnBuyObjectInventoryOpenSim.Framework.IClientAPI
OnCachedTextureRequestOpenSim.Framework.IClientAPI
OnChangeAnimOpenSim.Framework.IClientAPI
OnChangeInventoryItemFlagsOpenSim.Framework.IClientAPI
OnChatFromClientOpenSim.Framework.IClientAPI
OnChildAgentStatusOpenSim.Framework.IClientAPI
OnClassifiedDeleteOpenSim.Framework.IClientAPI
OnClassifiedGodDeleteOpenSim.Framework.IClientAPI
OnClassifiedInfoRequestOpenSim.Framework.IClientAPI
OnClassifiedInfoUpdateOpenSim.Framework.IClientAPI
onClientChangeObjectOpenSim.Framework.IClientAPI
OnCommitEstateTerrainTextureRequestOpenSim.Framework.IClientAPI
OnCompleteMovementToRegionOpenSim.Framework.IClientAPI
OnConfirmXferOpenSim.Framework.IClientAPI
OnConnectionClosedOpenSim.Framework.IClientAPI
OnCopyInventoryItemOpenSim.Framework.IClientAPI
OnCreateNewInventoryFolderOpenSim.Framework.IClientAPI
OnCreateNewInventoryItemOpenSim.Framework.IClientAPI
OnDeactivateGestureOpenSim.Framework.IClientAPI
OnDeclineCallingCardOpenSim.Framework.IClientAPI
OnDeGrabObjectOpenSim.Framework.IClientAPI
OnDelinkObjectsOpenSim.Framework.IClientAPI
OnDenyFriendRequestOpenSim.Framework.IClientAPI
OnDeRezObjectOpenSim.Framework.IClientAPI
OnDetachAttachmentIntoInvOpenSim.Framework.IClientAPI
OnDetailedEstateDataRequestOpenSim.Framework.IClientAPI
OnDirClassifiedQueryOpenSim.Framework.IClientAPI
OnDirFindQueryOpenSim.Framework.IClientAPI
OnDirLandQueryOpenSim.Framework.IClientAPI
OnDirPlacesQueryOpenSim.Framework.IClientAPI
OnDirPopularQueryOpenSim.Framework.IClientAPI
OnDisconnectUserOpenSim.Framework.IClientAPI
OnEconomyDataRequestOpenSim.Framework.IClientAPI
OnEstateBlueBoxMessageRequestOpenSim.Framework.IClientAPI
OnEstateChangeCovenantRequestOpenSim.Framework.IClientAPI
OnEstateChangeInfoOpenSim.Framework.IClientAPI
OnEstateCovenantRequestOpenSim.Framework.IClientAPI
OnEstateDebugRegionRequestOpenSim.Framework.IClientAPI
OnEstateManageTelehubOpenSim.Framework.IClientAPI
OnEstateRestartSimRequestOpenSim.Framework.IClientAPI
OnEstateTeleportAllUsersHomeRequestOpenSim.Framework.IClientAPI
OnEstateTeleportOneUserHomeRequestOpenSim.Framework.IClientAPI
OnEventGodDeleteOpenSim.Framework.IClientAPI
OnEventInfoRequestOpenSim.Framework.IClientAPI
OnEventNotificationAddRequestOpenSim.Framework.IClientAPI
OnEventNotificationRemoveRequestOpenSim.Framework.IClientAPI
OnFetchInventoryOpenSim.Framework.IClientAPI
OnFetchInventoryDescendentsOpenSim.Framework.IClientAPI
OnFindAgentOpenSim.Framework.IClientAPI
OnForceReleaseControlsOpenSim.Framework.IClientAPI
OnGenericMessageOpenSim.Framework.IClientAPI
OnGetScriptRunningOpenSim.Framework.IClientAPI
OnGodKickUserOpenSim.Framework.IClientAPI
onGodlikeMessageOpenSim.Framework.IClientAPI
OnGodUpdateRegionInfoUpdateOpenSim.Framework.IClientAPI
OnGrabObjectOpenSim.Framework.IClientAPI
OnGrabUpdateOpenSim.Framework.IClientAPI
OnGrantUserRightsOpenSim.Framework.IClientAPI
OnGroupAccountDetailsRequestOpenSim.Framework.IClientAPI
OnGroupAccountSummaryRequestOpenSim.Framework.IClientAPI
OnGroupAccountTransactionsRequestOpenSim.Framework.IClientAPI
OnGroupActiveProposalsRequestOpenSim.Framework.IClientAPI
OnGroupVoteHistoryRequestOpenSim.Framework.IClientAPI
OnInstantMessageOpenSim.Framework.IClientAPI
OnLandStatRequestOpenSim.Framework.IClientAPI
OnLandUndoOpenSim.Framework.IClientAPI
OnLinkInventoryItemOpenSim.Framework.IClientAPI
OnLinkObjectsOpenSim.Framework.IClientAPI
OnLogoutOpenSim.Framework.IClientAPI
OnMapItemRequestOpenSim.Framework.IClientAPI
OnMapNameRequestOpenSim.Framework.IClientAPI
OnModifyTerrainOpenSim.Framework.IClientAPI
OnMoneyBalanceRequestOpenSim.Framework.IClientAPI
OnMoneyTransferRequestOpenSim.Framework.IClientAPI
OnMoveInventoryFolderOpenSim.Framework.IClientAPI
OnMoveInventoryItemOpenSim.Framework.IClientAPI
OnMoveItemsAndLeaveCopyOpenSim.Framework.IClientAPI
OnMoveTaskItemOpenSim.Framework.IClientAPI
OnMuteListRequestOpenSim.Framework.IClientAPI
OnNameFromUUIDRequestOpenSim.Framework.IClientAPI
OnNetworkStatsUpdateOpenSim.Framework.IClientAPI
OnObjectAttachOpenSim.Framework.IClientAPI
OnObjectBuyOpenSim.Framework.IClientAPI
OnObjectClickActionOpenSim.Framework.IClientAPI
OnObjectDescriptionOpenSim.Framework.IClientAPI
OnObjectDeselectOpenSim.Framework.IClientAPI
OnObjectDetachOpenSim.Framework.IClientAPI
OnObjectDropOpenSim.Framework.IClientAPI
OnObjectDuplicateOpenSim.Framework.IClientAPI
OnObjectDuplicateOnRayOpenSim.Framework.IClientAPI
OnObjectGroupRequestOpenSim.Framework.IClientAPI
OnObjectIncludeInSearchOpenSim.Framework.IClientAPI
OnObjectMaterialOpenSim.Framework.IClientAPI
OnObjectNameOpenSim.Framework.IClientAPI
OnObjectOwnerOpenSim.Framework.IClientAPI
OnObjectPermissionsOpenSim.Framework.IClientAPI
OnObjectRequestOpenSim.Framework.IClientAPI
OnObjectSaleInfoOpenSim.Framework.IClientAPI
OnObjectSelectOpenSim.Framework.IClientAPI
OnOfferCallingCardOpenSim.Framework.IClientAPI
OnParcelAbandonRequestOpenSim.Framework.IClientAPI
OnParcelAccessListRequestOpenSim.Framework.IClientAPI
OnParcelAccessListUpdateRequestOpenSim.Framework.IClientAPI
OnParcelBuyOpenSim.Framework.IClientAPI
OnParcelBuyPassOpenSim.Framework.IClientAPI
OnParcelDeedToGroupOpenSim.Framework.IClientAPI
OnParcelDivideRequestOpenSim.Framework.IClientAPI
OnParcelDwellRequestOpenSim.Framework.IClientAPI
OnParcelEjectUserOpenSim.Framework.IClientAPI
OnParcelFreezeUserOpenSim.Framework.IClientAPI
OnParcelGodForceOwnerOpenSim.Framework.IClientAPI
OnParcelGodMarkOpenSim.Framework.IClientAPI
OnParcelInfoRequestOpenSim.Framework.IClientAPI
OnParcelJoinRequestOpenSim.Framework.IClientAPI
OnParcelObjectOwnerRequestOpenSim.Framework.IClientAPI
OnParcelPropertiesRequestOpenSim.Framework.IClientAPI
OnParcelPropertiesUpdateRequestOpenSim.Framework.IClientAPI
OnParcelReclaimOpenSim.Framework.IClientAPI
OnParcelReturnObjectsRequestOpenSim.Framework.IClientAPI
OnParcelSelectObjectsOpenSim.Framework.IClientAPI
OnParcelSetOtherCleanTimeOpenSim.Framework.IClientAPI
OnPickDeleteOpenSim.Framework.IClientAPI
OnPickGodDeleteOpenSim.Framework.IClientAPI
OnPickInfoUpdateOpenSim.Framework.IClientAPI
OnPlacesQueryOpenSim.Framework.IClientAPI
OnPreAgentUpdateOpenSim.Framework.IClientAPI
OnPurgeInventoryDescendentsOpenSim.Framework.IClientAPI
OnRedoOpenSim.Framework.IClientAPI
OnRegionHandleRequestOpenSim.Framework.IClientAPI
OnRegionHandShakeReplyOpenSim.Framework.IClientAPI
OnRegionInfoRequestOpenSim.Framework.IClientAPI
OnRemoveAvatarOpenSim.Framework.IClientAPI
OnRemoveInventoryFolderOpenSim.Framework.IClientAPI
OnRemoveInventoryItemOpenSim.Framework.IClientAPI
OnRemoveMuteListEntryOpenSim.Framework.IClientAPI
OnRemoveTaskItemOpenSim.Framework.IClientAPI
OnRequestAssetOpenSim.Framework.IClientAPI
OnRequestAvatarPropertiesOpenSim.Framework.IClientAPI
OnRequestAvatarsDataOpenSim.Framework.IClientAPI
OnRequestGodlikePowersOpenSim.Framework.IClientAPI
OnRequestMapBlocksOpenSim.Framework.IClientAPI
OnRequestObjectPropertiesFamilyOpenSim.Framework.IClientAPI
OnRequestPayPriceOpenSim.Framework.IClientAPI
OnRequestTaskInventoryOpenSim.Framework.IClientAPI
OnRequestTerrainOpenSim.Framework.IClientAPI
OnRequestTextureOpenSim.Framework.IClientAPI
OnRequestWearablesOpenSim.Framework.IClientAPI
OnRequestXferOpenSim.Framework.IClientAPI
OnRetrieveInstantMessagesOpenSim.Framework.IClientAPI
OnRezMultipleAttachmentsFromInvOpenSim.Framework.IClientAPI
OnRezObjectOpenSim.Framework.IClientAPI
OnRezRestoreToWorldOpenSim.Framework.IClientAPI
OnRezScriptOpenSim.Framework.IClientAPI
OnRezSingleAttachmentFromInvOpenSim.Framework.IClientAPI
OnSaveStateOpenSim.Framework.IClientAPI
OnScriptAnswerOpenSim.Framework.IClientAPI
OnScriptResetOpenSim.Framework.IClientAPI
OnSendPostcardOpenSim.Framework.IClientAPI
OnSetAlwaysRunOpenSim.Framework.IClientAPI
OnSetAppearanceOpenSim.Framework.IClientAPI
OnSetEstateFlagsRequestOpenSim.Framework.IClientAPI
OnSetEstateTerrainBaseTextureOpenSim.Framework.IClientAPI
OnSetEstateTerrainDetailTextureOpenSim.Framework.IClientAPI
OnSetEstateTerrainTextureHeightsOpenSim.Framework.IClientAPI
OnSetRegionTerrainSettingsOpenSim.Framework.IClientAPI
OnSetScriptRunningOpenSim.Framework.IClientAPI
OnSetStartLocationRequestOpenSim.Framework.IClientAPI
OnSimulatorBlueBoxMessageRequestOpenSim.Framework.IClientAPI
OnSimWideDeletesOpenSim.Framework.IClientAPI
OnSoundTriggerOpenSim.Framework.IClientAPI
OnSpinStartOpenSim.Framework.IClientAPI
OnSpinStopOpenSim.Framework.IClientAPI
OnSpinUpdateOpenSim.Framework.IClientAPI
OnStartAnimOpenSim.Framework.IClientAPI
OnStartLureOpenSim.Framework.IClientAPI
OnStopAnimOpenSim.Framework.IClientAPI
OnStopMovementOpenSim.Framework.IClientAPI
OnTeleportCancelOpenSim.Framework.IClientAPI
OnTeleportHomeRequestOpenSim.Framework.IClientAPI
OnTeleportLandmarkRequestOpenSim.Framework.IClientAPI
OnTeleportLocationRequestOpenSim.Framework.IClientAPI
OnTeleportLureRequestOpenSim.Framework.IClientAPI
OnTerminateFriendshipOpenSim.Framework.IClientAPI
OnTrackAgentOpenSim.Framework.IClientAPI
OnUnackedTerrainOpenSim.Framework.IClientAPI
OnUndoOpenSim.Framework.IClientAPI
OnUpdateAvatarPropertiesOpenSim.Framework.IClientAPI
OnUpdateEstateAccessDeltaRequestOpenSim.Framework.IClientAPI
OnUpdateExtraParamsOpenSim.Framework.IClientAPI
OnUpdateInventoryFolderOpenSim.Framework.IClientAPI
OnUpdateInventoryItemOpenSim.Framework.IClientAPI
OnUpdateMuteListEntryOpenSim.Framework.IClientAPI
OnUpdatePrimFlagsOpenSim.Framework.IClientAPI
OnUpdatePrimGroupMouseRotationOpenSim.Framework.IClientAPI
OnUpdatePrimGroupPositionOpenSim.Framework.IClientAPI
OnUpdatePrimGroupRotationOpenSim.Framework.IClientAPI
OnUpdatePrimGroupScaleOpenSim.Framework.IClientAPI
OnUpdatePrimScaleOpenSim.Framework.IClientAPI
OnUpdatePrimShapeOpenSim.Framework.IClientAPI
OnUpdatePrimSinglePositionOpenSim.Framework.IClientAPI
OnUpdatePrimSingleRotationOpenSim.Framework.IClientAPI
OnUpdatePrimSingleRotationPositionOpenSim.Framework.IClientAPI
OnUpdatePrimTextureOpenSim.Framework.IClientAPI
OnUpdateTaskInventoryOpenSim.Framework.IClientAPI
OnUpdateThrottlesOpenSim.Framework.IClientAPI
OnUpdateUserInfoOpenSim.Framework.IClientAPI
OnUploadTerrainOpenSim.Framework.IClientAPI
OnUserInfoRequestOpenSim.Framework.IClientAPI
OnUserReportOpenSim.Framework.IClientAPI
OnUUIDGroupNameRequestOpenSim.Framework.IClientAPI
OnViewerEffectOpenSim.Framework.IClientAPI
OnXferReceiveOpenSim.Framework.IClientAPI
PingTimeMSOpenSim.Framework.IClientAPI
ProcessInPacket(Packet NewPack)OpenSim.Framework.IClientAPI
RefreshGroupMembership()OpenSim.Framework.IClientAPI
RemoteEndPointOpenSim.Framework.IClientAPI
ReprioritizeUpdates()OpenSim.Framework.IClientAPI
RequestClientInfo()OpenSim.Framework.IClientAPI
SceneOpenSim.Framework.IClientAPI
SceneAgentOpenSim.Framework.IClientAPI
SecureSessionIdOpenSim.Framework.IClientAPI
SelectedObjectsOpenSim.Framework.IClientAPI
SendAbortXferPacket(ulong xferID)OpenSim.Framework.IClientAPI
SendAcceptCallingCard(UUID transactionID)OpenSim.Framework.IClientAPI
SendAdminResponse(UUID Token, uint AdminLevel)OpenSim.Framework.IClientAPI
SendAgentAlertMessage(string message, bool modal)OpenSim.Framework.IClientAPI
SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle)OpenSim.Framework.IClientAPI
SendAgentDropGroup(UUID groupID)OpenSim.Framework.IClientAPI
SendAgentGroupDataUpdate(UUID avatarID, GroupMembershipData[] data)OpenSim.Framework.IClientAPI
SendAgentOffline(UUID[] agentIDs)OpenSim.Framework.IClientAPI
SendAgentOnline(UUID[] agentIDs)OpenSim.Framework.IClientAPI
SendAgentTerseUpdate(ISceneEntity presence)OpenSim.Framework.IClientAPI
SendAlertMessage(string message)OpenSim.Framework.IClientAPI
SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId, UUID[] objectIDs)OpenSim.Framework.IClientAPI
SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry)OpenSim.Framework.IClientAPI
SendAsset(AssetRequestToClient req)OpenSim.Framework.IClientAPI
SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID)OpenSim.Framework.IClientAPI
SendAttachedSoundGainChange(UUID objectID, float gain)OpenSim.Framework.IClientAPI
SendAvatarClassifiedReply(UUID targetID, UUID[] classifiedID, string[] name)OpenSim.Framework.IClientAPI
SendAvatarClassifiedReply(UUID targetID, Dictionary< UUID, string > classifieds)OpenSim.Framework.IClientAPI
SendAvatarDataImmediate(ISceneEntity avatar)OpenSim.Framework.IClientAPI
SendAvatarGroupsReply(UUID avatarID, GroupMembershipData[] data)OpenSim.Framework.IClientAPI
SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)OpenSim.Framework.IClientAPI
SendAvatarNotesReply(UUID targetID, string text)OpenSim.Framework.IClientAPI
SendAvatarPickerReply(AvatarPickerReplyAgentDataArgs AgentData, List< AvatarPickerReplyDataArgs > Data)OpenSim.Framework.IClientAPI
SendAvatarPicksReply(UUID targetID, Dictionary< UUID, string > picks)OpenSim.Framework.IClientAPI
SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, Byte[] charterMember, string flAbout, uint flags, UUID flImageID, UUID imageID, string profileURL, UUID partnerID)OpenSim.Framework.IClientAPI
SendBannedUserList(UUID invoice, EstateBan[] banlist, uint estateID)OpenSim.Framework.IClientAPI
SendBlueBoxMessage(UUID FromAvatarID, String FromAvatarName, String Message)OpenSim.Framework.IClientAPI
SendBulkUpdateInventory(InventoryNodeBase node)OpenSim.Framework.IClientAPI
SendCachedTextureResponse(ISceneEntity avatar, int serial, List< CachedTextureResponseArg > cachedTextures)OpenSim.Framework.IClientAPI
SendCameraConstraint(Vector4 ConstraintPlane)OpenSim.Framework.IClientAPI
SendChangeUserRights(UUID agentID, UUID friendID, int rights)OpenSim.Framework.IClientAPI
SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, UUID ownerID, byte source, byte audible)OpenSim.Framework.IClientAPI
SendClassifiedInfoReply(UUID classifiedID, UUID creatorID, uint creationDate, uint expirationDate, uint category, string name, string description, UUID parcelID, uint parentEstate, UUID snapshotID, string simName, Vector3 globalPos, string parcelName, byte classifiedFlags, int price)OpenSim.Framework.IClientAPI
SendClearFollowCamProperties(UUID objectID)OpenSim.Framework.IClientAPI
SendCloudData(float[] cloudCover)OpenSim.Framework.IClientAPI
SendCoarseLocationUpdate(List< UUID > users, List< Vector3 > CoarseLocations)OpenSim.Framework.IClientAPI
SendConfirmXfer(ulong xferID, uint PacketID)OpenSim.Framework.IClientAPI
SendCreateGroupReply(UUID groupID, bool success, string message)OpenSim.Framework.IClientAPI
SendDeclineCallingCard(UUID transactionID)OpenSim.Framework.IClientAPI
SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, uint covenantChanged, string abuseEmail, UUID estateOwner)OpenSim.Framework.IClientAPI
SendDialog(string objectname, UUID objectID, UUID ownerID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)OpenSim.Framework.IClientAPI
SendDirClassifiedReply(UUID queryID, DirClassifiedReplyData[] data)OpenSim.Framework.IClientAPI
SendDirEventsReply(UUID queryID, DirEventsReplyData[] data)OpenSim.Framework.IClientAPI
SendDirGroupsReply(UUID queryID, DirGroupsReplyData[] data)OpenSim.Framework.IClientAPI
SendDirLandReply(UUID queryID, DirLandReplyData[] data)OpenSim.Framework.IClientAPI
SendDirPeopleReply(UUID queryID, DirPeopleReplyData[] data)OpenSim.Framework.IClientAPI
SendDirPlacesReply(UUID queryID, DirPlacesReplyData[] data)OpenSim.Framework.IClientAPI
SendDirPopularReply(UUID queryID, DirPopularReplyData[] data)OpenSim.Framework.IClientAPI
SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit, int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor, int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent)OpenSim.Framework.IClientAPI
SendEjectGroupMemberReply(UUID agentID, UUID groupID, bool success)OpenSim.Framework.IClientAPI
SendEntityUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags)OpenSim.Framework.IClientAPI
SendEstateCovenantInformation(UUID covenant)OpenSim.Framework.IClientAPI
SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID)OpenSim.Framework.IClientAPI
SendEventInfoReply(EventData info)OpenSim.Framework.IClientAPI
SendFindAgent(UUID HunterID, UUID PreyID, double GlobalX, double GlobalY)OpenSim.Framework.IClientAPI
SendForceClientSelectObjects(List< uint > objectIDs)OpenSim.Framework.IClientAPI
SendGenericMessage(string method, UUID invoice, List< string > message)OpenSim.Framework.IClientAPI
SendGenericMessage(string method, UUID invoice, List< byte[]> message)OpenSim.Framework.IClientAPI
SendGroupAccountingDetails(IClientAPI sender, UUID groupID, UUID transactionID, UUID sessionID, int amt)OpenSim.Framework.IClientAPI
SendGroupAccountingSummary(IClientAPI sender, UUID groupID, uint moneyAmt, int totalTier, int usedTier)OpenSim.Framework.IClientAPI
SendGroupActiveProposals(UUID groupID, UUID transactionID, GroupActiveProposals[] Proposals)OpenSim.Framework.IClientAPI
SendGroupMembership(GroupMembershipData[] GroupMembership)OpenSim.Framework.IClientAPI
SendGroupNameReply(UUID groupLLUID, string GroupName)OpenSim.Framework.IClientAPI
SendGroupTransactionsSummaryDetails(IClientAPI sender, UUID groupID, UUID transactionID, UUID sessionID, int amt)OpenSim.Framework.IClientAPI
SendGroupVoteHistory(UUID groupID, UUID transactionID, GroupVoteHistory[] Votes)OpenSim.Framework.IClientAPI
SendHealth(float health)OpenSim.Framework.IClientAPI
SendImageFirstPart(ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec)OpenSim.Framework.IClientAPI
SendImageNextPart(ushort partNumber, UUID imageUuid, byte[] imageData)OpenSim.Framework.IClientAPI
SendImageNotFound(UUID imageid)OpenSim.Framework.IClientAPI
SendInitiateDownload(string simFileName, string clientFileName)OpenSim.Framework.IClientAPI
SendInstantMessage(GridInstantMessage im)OpenSim.Framework.IClientAPI
SendInventoryFolderDetails(UUID ownerID, UUID folderID, List< InventoryItemBase > items, List< InventoryFolderBase > folders, int version, bool fetchFolders, bool fetchItems)OpenSim.Framework.IClientAPI
SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId)OpenSim.Framework.IClientAPI
SendInventoryItemCreateUpdate(InventoryItemBase Item, UUID transactionID, uint callbackId)OpenSim.Framework.IClientAPI
SendInventoryItemDetails(UUID ownerID, InventoryItemBase item)OpenSim.Framework.IClientAPI
SendJoinGroupReply(UUID groupID, bool success)OpenSim.Framework.IClientAPI
SendKillObject(List< uint > localID)OpenSim.Framework.IClientAPI
SendLandAccessListData(List< LandAccessEntry > accessList, uint accessFlag, int localLandID)OpenSim.Framework.IClientAPI
SendLandObjectOwners(LandData land, List< UUID > groups, Dictionary< UUID, int > ownersAndCount)OpenSim.Framework.IClientAPI
SendLandParcelOverlay(byte[] data, int sequence_id)OpenSim.Framework.IClientAPI
SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags)OpenSim.Framework.IClientAPI
SendLandStatReply(uint reportType, uint requestFlags, uint resultCount, LandStatReportItem[] lsrpia)OpenSim.Framework.IClientAPI
SendLayerData(float[] map)OpenSim.Framework.IClientAPI
SendLayerData(int px, int py, float[] map)OpenSim.Framework.IClientAPI
SendLeaveGroupReply(UUID groupID, bool success)OpenSim.Framework.IClientAPI
SendLoadURL(string objectname, UUID objectID, UUID ownerID, bool groupOwned, string message, string url)OpenSim.Framework.IClientAPI
SendLocalTeleport(Vector3 position, Vector3 lookAt, uint flags)OpenSim.Framework.IClientAPI
SendLogoutPacket()OpenSim.Framework.IClientAPI
SendLogoutPacketWhenClosingOpenSim.Framework.IClientAPI
SendMapBlock(List< MapBlockData > mapBlocks, uint flag)OpenSim.Framework.IClientAPI
SendMapItemReply(mapItemReply[] replies, uint mapitemtype, uint flags)OpenSim.Framework.IClientAPI
SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance, int transactionType, UUID sourceID, bool sourceIsGroup, UUID destID, bool destIsGroup, int amount, string item)OpenSim.Framework.IClientAPI
SendMuteListUpdate(string filename)OpenSim.Framework.IClientAPI
SendNameReply(UUID profileId, string firstname, string lastname)OpenSim.Framework.IClientAPI
SendObjectPropertiesFamilyData(ISceneEntity Entity, uint RequestFlags)OpenSim.Framework.IClientAPI
SendObjectPropertiesReply(ISceneEntity Entity)OpenSim.Framework.IClientAPI
SendOfferCallingCard(UUID srcID, UUID transactionID)OpenSim.Framework.IClientAPI
SendParcelDwellReply(int localID, UUID parcelID, float dwell)OpenSim.Framework.IClientAPI
SendParcelInfo(RegionInfo info, LandData land, UUID parcelID, uint x, uint y)OpenSim.Framework.IClientAPI
SendParcelMediaCommand(uint flags, ParcelMediaCommandEnum command, float time)OpenSim.Framework.IClientAPI
SendParcelMediaUpdate(string mediaUrl, UUID mediaTextureID, byte autoScale, string mediaType, string mediaDesc, int mediaWidth, int mediaHeight, byte mediaLoop)OpenSim.Framework.IClientAPI
SendPartFullUpdate(ISceneEntity ent, uint?parentID)OpenSim.Framework.IClientAPI
SendPartPhysicsProprieties(ISceneEntity Entity)OpenSim.Framework.IClientAPI
SendPayPrice(UUID objectID, int[] payPrice)OpenSim.Framework.IClientAPI
SendPickInfoReply(UUID pickID, UUID creatorID, bool topPick, UUID parcelID, string name, string desc, UUID snapshotID, string user, string originalName, string simName, Vector3 posGlobal, int sortOrder, bool enabled)OpenSim.Framework.IClientAPI
SendPlacesReply(UUID queryID, UUID transactionID, PlacesReplyData[] data)OpenSim.Framework.IClientAPI
SendPlayAttachedSound(UUID soundID, UUID objectID, UUID ownerID, float gain, byte flags)OpenSim.Framework.IClientAPI
SendPreLoadSound(UUID objectID, UUID ownerID, UUID soundID)OpenSim.Framework.IClientAPI
SendRebakeAvatarTextures(UUID textureID)OpenSim.Framework.IClientAPI
SendRegionHandle(UUID regoinID, ulong handle)OpenSim.Framework.IClientAPI
SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args)OpenSim.Framework.IClientAPI
SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args)OpenSim.Framework.IClientAPI
SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags, string capsURL)OpenSim.Framework.IClientAPI
SendRemoveInventoryItem(UUID itemID)OpenSim.Framework.IClientAPI
SendScriptQuestion(UUID taskID, string taskName, string ownerName, UUID itemID, int question)OpenSim.Framework.IClientAPI
SendScriptRunningReply(UUID objectID, UUID itemID, bool running)OpenSim.Framework.IClientAPI
SendScriptTeleportRequest(string objName, string simName, Vector3 pos, Vector3 lookAt)OpenSim.Framework.IClientAPI
SendSetFollowCamProperties(UUID objectID, SortedDictionary< int, float > parameters)OpenSim.Framework.IClientAPI
SendShutdownConnectionNotice()OpenSim.Framework.IClientAPI
SendSimStats(SimStats stats)OpenSim.Framework.IClientAPI
SendSitResponse(UUID TargetID, Vector3 OffsetPos, Quaternion SitOrientation, bool autopilot, Vector3 CameraAtOffset, Vector3 CameraEyeOffset, bool ForceMouseLook)OpenSim.Framework.IClientAPI
SendStartPingCheck(byte seq)OpenSim.Framework.IClientAPI
SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear, float OrbitalPosition)OpenSim.Framework.IClientAPI
SendTakeControls(int controls, bool passToAgent, bool TakeControls)OpenSim.Framework.IClientAPI
SendTaskInventory(UUID taskID, short serial, byte[] fileName)OpenSim.Framework.IClientAPI
SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List< Vector3 > SpawnPoint)OpenSim.Framework.IClientAPI
SendTeleportFailed(string reason)OpenSim.Framework.IClientAPI
SendTeleportProgress(uint flags, string message)OpenSim.Framework.IClientAPI
SendTeleportStart(uint flags)OpenSim.Framework.IClientAPI
SendTerminateFriend(UUID exFriendID)OpenSim.Framework.IClientAPI
SendTextBoxRequest(string message, int chatChannel, string objectname, UUID ownerID, string ownerFirstName, string ownerLastName, UUID objectId)OpenSim.Framework.IClientAPI
SendTexture(AssetBase TextureAsset)OpenSim.Framework.IClientAPI
SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain)OpenSim.Framework.IClientAPI
SendUseCachedMuteList()OpenSim.Framework.IClientAPI
SendUserInfoReply(bool imViaEmail, bool visible, string email)OpenSim.Framework.IClientAPI
SendViewerEffect(ViewerEffectPacket.EffectBlock[] effectBlocks)OpenSim.Framework.IClientAPI
SendViewerTime(int phase)OpenSim.Framework.IClientAPI
SendWearables(AvatarWearable[] wearables, int serial)OpenSim.Framework.IClientAPI
SendWindData(Vector2[] windSpeeds)OpenSim.Framework.IClientAPI
SendXferPacket(ulong xferID, uint packet, byte[] data, bool isTaskInventory)OpenSim.Framework.IClientAPI
SendXferRequest(ulong XferID, short AssetType, UUID vFileID, byte FilePath, byte[] FileName)OpenSim.Framework.IClientAPI
SessionIdOpenSim.Framework.IClientAPI
SetAgentThrottleSilent(int throttle, int setting)OpenSim.Framework.IClientAPI
SetChildAgentThrottle(byte[] throttle)OpenSim.Framework.IClientAPI
SetChildAgentThrottle(byte[] throttle, float factor)OpenSim.Framework.IClientAPI
SetClientInfo(ClientInfo info)OpenSim.Framework.IClientAPI
SetClientOption(string option, string value)OpenSim.Framework.IClientAPI
Start()OpenSim.Framework.IClientAPI
StartPosOpenSim.Framework.IClientAPI
Stop()OpenSim.Framework.IClientAPI